I sort of resent the idea that smoke has easy dial-a-combos. No disrespect, but please attempt to get jip 3d12 njp b23 bomb combo down consistently. It's super hard, I have no idea how KT does it so well. Smoke is extremely timing and altitude based in his *good* BnB combos. sure 3d12 3d12 3d12 jk air throw is easy, but I'd hardly call it a dial. If you want real dial-a-combos, look at ermac and sub. You dont even have to *try* to land their combos, they only have like a single point where you could maybe sometimes drop it. With smoke's you can drop at any point due to incorrect spacing/altitude, assuming you're using either of his 42% midscreens...