Tanno
The Fantasy is the Reality of the Mind
Just in case the patch hits, it would be good for ours bad boy to change a bit his gameplay, so that he can be more competitive and deadly against the other characters. Now he's weak and is already screaming for buffs before he can save his icy ass from the other fellas. Here are some suggestions to make him good to go. I only hope that his opponents stop disrespecting him and start calling him MISTER Snart.
Combo strings:
1) New and added strings that start with LOW. I would suggest a low kick followed with the other same attacks from F233 and B232. This way they would be truly 50/50, which is something that CC lacks.
2) 12 (Criminal Code): More Cancel frames (from 23 to 30). This will fix its connection with the special attacks.
3) 21 (Icy Heart): Change the second attack into a low kick (Roundhouse kick) or a low punch.
4) 213 (Freeze): Change the second attack into a low kick (Roundhouse kick) or a low punch, AND the third attack into a back kick.
Special Moves:
1) Fix the Wall and MB Wall to hit confirm all the projectiles (Cyborg's bots, Ivy's pet's saliva, etc). Don't know how will it work against Hyenas, but we'll see. This way they will be prevented and protect CC. Additional fix: Make hurtboxes on those summoning attacks, such as Cyborg's bots, Ivy's pet's saliva, etc.
2) Fix the Wall to stop triggering the Clash since it's a kind of projectile one.
3) Make only the upper side of Wall's hitbox a bit taller, since it's a Wall that prevents both ground and aerial attacks.
4) DB2 (Wall): Less Active frames (from 37 to 30). Just make it similar to UB Sub's Parry.
5) MB DB3 (MB Big Freeze): Less active frames (Now it reads N/A, but I feel that it's around 15 or so). Make it back to 7, meaning the same like the Big Freeze. Get rid of the lame swing.
6) DF3 (Frost Field): Add new distances for DF3, similar to DF2 (Death-Cicle). B for close and U for far.
Character Powers:
F4 (Glacier Grenade): Less Start Up frames (from 62 to 50). Get rid of the lame pistolero shit. Additional fix: Add new distances for F4, similar to DF2 (Death-Cicle). D for close and U for far.
Charging Gun:
Make the charging from holding it into just tapping it or just into auto-charge. Just tapping it will fully charge one bar.
The rest are good and nice.
What do you guys say about this? Just say yours suggestions and reason them politely.
Combo strings:
1) New and added strings that start with LOW. I would suggest a low kick followed with the other same attacks from F233 and B232. This way they would be truly 50/50, which is something that CC lacks.
2) 12 (Criminal Code): More Cancel frames (from 23 to 30). This will fix its connection with the special attacks.
3) 21 (Icy Heart): Change the second attack into a low kick (Roundhouse kick) or a low punch.
4) 213 (Freeze): Change the second attack into a low kick (Roundhouse kick) or a low punch, AND the third attack into a back kick.
Special Moves:
1) Fix the Wall and MB Wall to hit confirm all the projectiles (Cyborg's bots, Ivy's pet's saliva, etc). Don't know how will it work against Hyenas, but we'll see. This way they will be prevented and protect CC. Additional fix: Make hurtboxes on those summoning attacks, such as Cyborg's bots, Ivy's pet's saliva, etc.
2) Fix the Wall to stop triggering the Clash since it's a kind of projectile one.
3) Make only the upper side of Wall's hitbox a bit taller, since it's a Wall that prevents both ground and aerial attacks.
4) DB2 (Wall): Less Active frames (from 37 to 30). Just make it similar to UB Sub's Parry.
5) MB DB3 (MB Big Freeze): Less active frames (Now it reads N/A, but I feel that it's around 15 or so). Make it back to 7, meaning the same like the Big Freeze. Get rid of the lame swing.
6) DF3 (Frost Field): Add new distances for DF3, similar to DF2 (Death-Cicle). B for close and U for far.
Character Powers:
F4 (Glacier Grenade): Less Start Up frames (from 62 to 50). Get rid of the lame pistolero shit. Additional fix: Add new distances for F4, similar to DF2 (Death-Cicle). D for close and U for far.
Charging Gun:
Make the charging from holding it into just tapping it or just into auto-charge. Just tapping it will fully charge one bar.
The rest are good and nice.
What do you guys say about this? Just say yours suggestions and reason them politely.
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