Not II ROFL II RIP
Apprentice
pfft I love the robot jabs they are so close together and work well with my rhythm
I can think of a lot of people I would put ahead of Kano as far as a rush game goes. Maybe that's just cause I don't prefer him, but I'd put:lol, true, me too.
The best rush games in UMK3 have to be Kitana, NW, Kabal & Kano.
I don't think throws should really be a factor at all for run jabbing. You shouldn't ever expect to throw someone when run jabbing, because no high level player will be thrown. There are some cases where the high level player will "mess up", but that's pretty rare.EXAMPLE: Female Ninjas have the same exact technical "RUN JABS" but Kitana Rjabs>Mileena Rjabs. Why? Kitana's throw keeps pressure FAR better (more Rjabs). ( i dont know which has better knee combo potential tho).
Kitana's run jabs are amazingI know that "run jab pressure" has nothing to do with how physically good the run jabs are. All i am sayin is that it seems that things such as throws and/or combos should make them a better character for Rjabbin than another.
EXAMPLE: Female Ninjas have the same exact technical "RUN JABS" but Kitana Rjabs>Mileena Rjabs. Why? Kitana's throw keeps pressure FAR better (more Rjabs). ( i dont know which has better knee combo potential tho).
Ill put Onewhite's Tier List up there with mine if u want dude . It makes sense.
Since im the only one here who thinks that Rjab pressure and Rjabs themselves should be taken into 1 list(which honestly is all i want), is there a way to change my title from "Best Run-jabbers" to "Best Run-jabbers/Run-jab pressurers"?
i always thought sonya was the biggest bitchKitana's run jabs are amazing
she can cross up with a jk and instead of any possibility of punishment she can throw the fan before she touches the ground and continue pressure since her run is back up.
Basically she is an ultimate bitch
Finally, someone in this thread at least somewhat understands what I am saying lol.I don't think throws should really be a factor at all for run jabbing. You shouldn't ever expect to throw someone when run jabbing, because no high level player will be thrown. There are some cases where the high level player will "mess up", but that's pretty rare.
If you're talking about average players, than throws might be a factor. But I don't see why you'd limit someones skill to sub-par in a situation where you're making a "tier list". Also, run jabs are usually used by high level players anyway, well atleast used properly.
Yea thats actualy a really good point. I neva thought about it but ur right, a high lvl player wont be thrown.I don't think throws should really be a factor at all for run jabbing. You shouldn't ever expect to throw someone when run jabbing, because no high level player will be thrown. There are some cases where the high level player will "mess up", but that's pretty rare.
If you're talking about average players, than throws might be a factor. But I don't see why you'd limit someones skill to sub-par in a situation where you're making a "tier list". Also, run jabs are usually used by high level players anyway, well atleast used properly.
No, but they will be counter thrown and cross up thrown. Though most likely they wont get thrown from just a straight up rush down that is one dimensional.Yea thats actualy a really good point. I neva thought about it but ur right, a high lvl player wont be thrown.
I think there is too many factors for run jabbing list...So Dubson are you gonna throw out a Tier List?
Kool.Yes, I will. Be patient please.