Yes, you are.Liu_Kang said:I believe Jax and Johnny cage are beasts in this department, am i rigt?
well propably u dont know Kung Lao SpinSub-Zero's 22 ... best anti-crossover!
How much does Nightwolf's AA jab combo do without meter? I think you are right on the wall carry being in NW's favour, but Jax's does 29% with no meter off a standing 1.Nightwolf is better than jax in AA 1 I think. Only because I think the AA combo itself does more damage and carrys farther to the corner.
My rank list is:
Shang, Cage, Sonya, (end in resets with good damage but Shang gets damage boost)
Nightwolf, jax, kitana, raiden, Sub zero
I think skarlet is in the top with standing 2 up slash combo into great damage and reset
I forget. I'll find out though. I could be wrong cause 29 is pretty high. I think nw is around 26How much does Nightwolf's AA jab combo do without meter? I think you are right on the wall carry being in NW's favour, but Jax's does 29% with no meter off a standing 1.
I would say "most reliable" are AA grabs that make you invulnerable to air attacks. Jax's air gotcha, sheeva's air grab and cyrax anti air grab. These don't lead to big damage but you literally can't get hit out of it after a small startup window.Top 5 most reliable anti airs imo (not necessarily the most devastating):
1. Sub's ice clone
2. Sub's 22
3. Kung Lao's spin
4. Cage's 1
5. Jax's 1
Cyrax's anti air is a close #6.
Cyrax's AA can be punished if you just throw it out there, but it's easy to use on reaction. I'm pretty sure air grabs like Jax/Scorp/Smoke's can be punished tooI would say "most reliable" are AA grabs that make you invulnerable to air attacks. Jax's air gotcha, sheeva's air grab and cyrax anti air grab. These don't lead to big damage but you literally can't get hit out of it after a small startup window.