Stuff/gimmicks:
1. [1 3] is a pretty good AA follow up (similarly to Cage's 1 3). You can't deny the amount of swag felt when you use 2 > 1 3~SB > 3 D1 2 > B1 4~Smoke Towards. "Yeah, I just used both of Smoke's 'useless' strings in one combo, asshole!" Furthermore, this combo is unique because, normally, B1 4 leaves you on top of your opponent, and you can dash forward to appear behind him. Here, it may be the other way around: B1 4 leads you behind the opponent, and you can dash forward to appear in front.
2. Speaking of AA follow ups, I am utterly disgusted by the usage of 2, 2, D1~SB. Or 2, D1, D1~SB. Or whatever. I demand you all learn to follow up 2 with just one D1~Smoke Bomb. You get significantly more non-glitch reset options, such as [3 2], [3 D1 2], [21~SB] for 29% damage. Or set-ups like 2 > D1~SB > 3 D1 2 > NJP. This allows you to use two shake cancels for meter building (be wary of long distance wake-ups, and make use of the stance change for a quicker opportunity to block after your final cancel). Alternatively, you can use one shake cancel, and instantly teleport next to them.
3. You can end a corner combo with an NJP for an (EX) Invisibility set-up. Unlike other set-ups like this, you have time to move away before a wake-up or whatever, but you'll be very close to your opponent, and invisible. Big chance they will panic and either jump or try to poke you out of invisibility, which you can whiff punish.
4. When you follow up a Smoke Bomb combo with an NJP (i.e. SB > NJP~Whiffed teleport, or B2~SB > NJP~Whiffed teleport, or 2 1~SB > NJP~whiffed teleport, etc), you can use 3 2 > 3 D1 2 > 2 1~Smoke Towards as a follow up. Common sense. However, normally 2 1~Smoke Towards always leads you behind your opponent. In this case, you can mash back to appear in front of them instead. Tricky. Of course, rolling makes this trick irrelevant.
5. When you F4 reset an opponent near a corner, you can follow up with a single 3 2. This puts the opponent at an optimal position for you to do another F4 reset, and does 8% more than if you followed your initial F4 reset with yet another F4 reset. So basically: 3 D1 2 > 3 2 > 3 2 > SB > F4 Reset > (they're in the corner now) > 3 2 > F4~Reset > 3 2 > 3 2 > 3 2 > 2 1 4. Easy 102% damage.
6. I only ever see Wafflez use B2 3 ~SB > Whiffed Teleport to change positioning. This requires practice and is impossible to do online, but it's sick and may put your opponent in the perfect position to do a mid-screen F4 Reset, which you can follow-up with another whiffed teleport for 2x the swag (and reset).
The majority of this stuff cannot be done online.