FL Rushdown
Noob
So uh, since when is "make my move safer/better" an unusual buff request?
Since nobody has ever suggested to move SZ a lil further from the klone so he doesn't eat a free meterless combo... at least to my knowledge.So uh, since when is "make my move safer/better" an unusual buff request?
Crazy corner game for both characters, undeniablewhen you know b2 is punsihable so hard, i actually like to play against Subby ,btw its hard when you are in corner ,but when he is in corner against me,he is dead like me otherwise
Isnt ACmillan the guy who started learning Jax? IMO unless you can do IAGP all day its 7-3 for SubbyThe problem isn't that Jax can't punish unsafe klone cancels or that Jax can't do much when the klone is out... it's that YOU can't punish unsafe klones and that YOU can't do much when the klone is out.
Ask @karaokelove or @AcMilan91 or any other player that has been a Jax loyalist and they will tell you that the matchup is 6-4 in favor of SuB Zero and like with any other 6-4 losing matchup you need to play a more patient and tight game with emphasis on defense and trip guarding to compensate.
SZ isn't the one putting you in the klone YOU are putting yourself in the klone by either jumping too much, being overly aggressive and not spacing yourself properly.
I'm gonna go on a little rant here for you and the rest of the "OMG the matchup is too hard" possy...
It goes like this... the final patch for MK9 is out and I decide to finally buy MK9 on 360 to see if the game was worth all that high praise that people were giving it.
I spent the next 3 YEARS playing a SEA of Kabal, Cyrax, Smoke, Kenshi and Kitana with ONLY Sub Zero as my main,there was no " OMG the matchup is too hard' going on in my head ONLY "how do I play to turn the tables in this match".
All this whining about matchups and no one EVER considers the fact that the player is STILL the deciding factor in the match NO MATTER WHAT THE ODDS ARE.
If there's a bad matchup you try and dissect it and see where the problem is and what viable solutions are there and THAT IS WHAT I'M CALLING FOR, OPEN UNBIASED DISCUSSION and what I'm getting in return is snarky posts from frustrated people.
Not to say that all the post here are like that, but some are and they have no purpose other than clutter the thread with nonsense.
Well keep on hating the klone guys... you're doing God's work
Sub does not beat brc, And slasher gets the same treatmentWah wah dvorah doesn't care about clone.
Now do you know what Jax, non Slasher Jason, Kano, BRC and LF feel against GM?
Sorry your character has matchups worse than 5-5, it must be such a struggle.
E: I also still don't get why you won't just hit confirm and refrain from doing UNSAFE CLONE CANCELS AGAINST CHARACTERS WHO PUNISH.
you don't see Reptile players complaining about people punishing their slide when they fail to hit confitm, do you?
Thank you, I will put in some serious lab time on hard practice mode and really make a serious effort over a long period of time and apply your flow chart, and if Ican get that down I will proceed to corner clone kombos, I do appreciate the to the point flow chart you describedWhy GM is good... This is the GM flow chart.
Try a 50/50 or safe string/stagger into Frost Bomb counter to get the one or two combos needed to carry them to the corner. Proceed to guess between throw, overhead or low as most wake ups will get blown up and jumping out isn't an option.
Yes, thank youSub does not beat brc
Outside of HW Jax cannot launch without being super punishable. GM Sub guesses wrong against Jax and many other characters, who cares.Jax's corner game is GREAT but please don't compare it to GM's....
Yeah, we should play again, i am still on steamCrazy corner game for both characters, undeniable
Remember back in the day Nikola? Some of the best matches I ever had were against your Jax, I didn't give 2 shits about the matchup and neither did you and we had lots of fun. Nowadays it's considered a sin to play a 6-4 in your disfavor.
whySub does not beat brc
Maybe you didn't know this but bartitsu can punish a good portion of clone cancels with f1, He can d4 through clone at a ton of ranges, he handles the matchup really well.don't think GM needs anything
why
yeah for some reason i forgot bartitsu was a variation.Maybe you didn't know this but bartitsu can punish a good portion of clone cancels with f1, He can d4 through clone at a ton of ranges, he handles the matchup really well.
Drunken master can roll around the clone kinda, but it's still prob trash. Bartitsu is the way to go in the mu.
Up close Bartitsu wins because off his offense and the fact that sub can't clone in his face, destroys any chance of GM doing anything really. Sub can keep away though, which is very difficult for bo. 5-5 if you are patient and lame enough but 6-4 in Bo's favor if not, and that is a hard adjustment for some players to make, But bo definitely does not lose the mu that's kinda wack
Everytime you klone in MKX it has the same shape and hitbox, in MK9 that wasn't the case and that's why you had air klone available.How about, instant air klone?
Everything sounds broken if you add "instant air" into it