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Street Fighter V General Discussion

Sutter Pain

Your mothers main.
Ggs let's play again soon. The scrambles are so insane in the Urien matchup
yeah def I always play nights so just send a invite. Yeah some of those were pretty funny, the aegies on my wake up tp buttered my buns.

Yeah I need to get better with my drill confirms and setups so many jump normals and then death lol. I wont be switching anytime soon he is too much fun.
 

B. Shazzy

NRS shill #42069
yeah def I always play nights so just send a invite. Yeah some of those were pretty funny, the aegies on my wake up tp buttered my buns.
I had the sickest freestyle setup to os punish the tp and I wanted to link shoulder and then launch but you died... oh well

Seems like Dhalsim makes everyone play his game even if it's a bad matchup better than Guile can but his defense is worse
 
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Im starting to wonder if this lagg shit is on my end somehow. I mean, I know CFN is shit, but Shazzy is east coast right? Im in Kentucky, not terribly far in internet terms. Im on a 375mb/s DL and 25mb/s UL connection. Wired. No one else using it. I even disable the wireless option on the router (its a modem/router hybrid) when I play most of the time to be sure.. and I feel like I lagg to fucking everyone, and it doesn't make sense. Then to top it off, a lot of the time the person I played vs says the connection was fine for them..

Fucking SF.
Shazzy is SoCal. I live in Kentucky too and we've had good connections in other games.

We should do some sets next month after I get my Kolin labbed up, we live in the same state so connection should hopefully be alright. Wasn't there another Kentucky dude in this thread? Kroaken, I think. I wonder where he's been?
 

EntropicByDesign

It's all so very confusing.
Shazzy is SoCal. I live in Kentucky too and we've had good connections in other games.

We should do some sets next month after I get my Kolin labbed up, we live in the same state so connection should hopefully be alright. Wasn't there another Kentucky dude in this thread? Kroaken, I think. I wonder where he's been?

Yeah but he quit SFV, the general bullshit wore him down.
 

B. Shazzy

NRS shill #42069
sup cuties played america's Juri sweetheart in several ft3s the kid himself Hsien Chang thats right i said it you know your boy is Hollywood status now anyway enough about my gdlk self here you go peasants lul


between me and u guise... juri is a better than guile tbh
 
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B. Shazzy

NRS shill #42069
Just thought I'd post this. Really sums up a lot my problems with this game. On top of the netcode.

I don't mind ccs in footsies the only braindead ones are like laura hp Urien hp rashid d. hp maybe Balrog hk too

sounds like he's just fed up playing Vega not really a universal game issue lul
 
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EntropicByDesign

It's all so very confusing.
I don't mind ccs in footsies the only braindead ones are like laura hp Urien hp rashid d. hp maybe Balrog hk too

sounds like he's just fed up playing Vega not really a universal game issue lul
At least Rashids has to hit at a very exact distance to get anything off cr.hp.. But I know what you mean, a button that's SO good for SO many things also CCing is a bit much. Another small nitpick I have - mostly because Im bad - is the ease with which some characters can CC combo. As Karin, I legit find it somewhat difficult to convert off CCs.. The spacing is somewhat specific and I have what feels like a *tiny* window to convert where-as when I play Urien and land a CC (a CC that comes from a universally better button as well and leads to way more damage unless I burn resources - and even then..) I have time to alt-tab, check TYM, yell at my cats, tab back over, dash and cr.hp. I'm NOT saying Karin is weak or bad or anything, so no one jump my ass on the score, its just a quality of life thing is all. I'm reconciled to it only really converting if I'm closer than Id like to be when I use it - it means I need to be preemptive and try to catch people moving forward with it, so they effectively position themselves for me.. Its not just me either, I watch Packz of all people just not even try if he's not confident on the timing 100%. Shrug, just a gripe.

I know this is probably stupid and Im a bad person and all, but I wish you didnt get a CC for attempting a throw tech. The damn throw mixup shit in this game is CONSTANT, on every character and in almost any situation its present... and even with some throw loops being nerfed, its still super dangerous on a lot of characters and if you're in the corner. I dont know how this would effect balance and yadda yadda, but its just something that irks the shit out of me.. Its like ok, I have to guess and depending on what you do, even if I guess right Im probably going to have to guess again after the first guess. Not to mention if you DO guess right and tech a throw all you get is even - which is a small victory in and of itself, and Im totally fine with that since if I tech its because I fucked up somewhere along the way and I'm being ticked, or we're playing the wake-up game.. But a CC>? Why is the resulting big ass combo not enough punishment.. Why the extra damage and stun added in a game that already almost exclusively favors one-two and done knockdown situations.

SFV, MINUS the netcode,(this needs to be fixed RIGHT THE FUCK AWAY, but Im just talking about gameplay/systems changes atm) needs to adjust the current one guess in to stun/death meta that's developing. The rest of the stuff I dont care for is nothing I cant adjust to and nothing I cant work with and nothing that will chase me away from the game.. But some characters ability to apply effectively endless, totally safe pressure and some characters (sometimes the same characters do both) ability to make you guess in to massive damage and death needs to be changed. Its not a matter of adapting, its a matter of a game being interesting, immersive and fun - and one knockdown in to one, maybe two guesses where most of the options you're guessing against are totally safe, often repeatable and even with the hardest of reads, outside of a command grab getting NJ'd, dont give you any momentum as the defender.. is not fun or interesting. Very few people are really enjoying S2. Pros are doing more than the usual grumbling and bitching about this stuff and casual players to the guys in the middle are leaving or about to leave because the game is ceasing to be fun in many ways. Again, I know, adapt and STFU, or just STFU. I know, I get it, and its honestly a very valid statement even if I dont like hearing it.. But counter to that is 'Why?' if a game's core gameplay ceases to be fun and engaging, unless you're a pro, why adapt? Why fight to be better at a game that you dont enjoy playing? A lot of people are getting EXTREMELY fed up with SFV's bullshit and all it ever had in the first place was its central game play and systems loop. If that gets fucked up, well, there ceases to be much of a game. This change will actually, IMO make Guile the top tier, #1 asskicker that everyone thought he was going to be. I think he's amazing, he just lacks the ability to kill you from one KD like several other characters.

Thats just my take on things. I finally have a character that I can call a main, and not just that, but that I actually PLAY as a main, I got past my fear of dropped combos and low health and played Karin and I should have done it months ago, Id be SO much further along now. She is numbah 1. I say that because I *want* SF to be a successful, heavily populated and dynamic game. Not a game where I spend more time guessing than playing.
 

EntropicByDesign

It's all so very confusing.
Yeah they are just as bad as season 1. They still get mix ups of that braindead shit too.
Sigh. Yep. Nothing is quite as sad as when you hard read someone and catch them COLD, like in their brain watching them make decisions, and then you eat shit because they have a 3-4f mashable button that auto-wins in the air and then makes you guess when you land.

Fuckin love it!