57%, midscreen, 1 bar, trait
Inputs:
B22 DF1 MB DF1 DF1 DF1 DF1 B22 DF1 B22F3 BF2
I know, I'm uploading a video with some tips and techs, I let the sonic pound combo for this videoYou can get more if you sonic pound instead of lightning kick. But this is already my go to combo online. Thanks for sharing =D
i'm not completely sure, but I think it's possible to do b22f3 instead of 32, but the timing is probably pretty tight. If it IS possible, I would guess that d2, b3, j3, b22f3 xx bf2 probably does about 29% instead of 26%Now that d2 is a viable anti-air, does anyone have something better then this easy one? :
d2, b3, j3, 32 xx bf 2 = 26%
I think this was always possible, it's just a lot easier now. Before the buff, the timing was really tight (in my opinion, anyway) for MB sonic pound, dash, anything.new combo with dash buff .any starter~MB sonic pound, dash, 11 b22F3 sonic charge
Before the buff you could only dash and connect a 32 sonic pound or just a 1, now you can full combo get around 36-38% not bad if you're traitlessI think this was always possible, it's just a lot easier now. Before the buff, the timing was really tight (in my opinion, anyway) for MB sonic pound, dash, anything.
Before the buff you could only dash and connect a 32 sonic pound or just a 1, now you can full combo get around 36-38% not bad if you're traitless
the df1 ender instead of bf2 does like 1%, but bf2 gives a hard knockdown. What what it's worth, I think it's usually better for Flash to get a hard knockdown, because he can either re-splat people who don't have good wake ups with a sonic pound while they're standing, or (especially now with his fast as fuck dash) dash in and pressure.Pretty sure df1 is the better ender damage wise. My anti air combo is d2, b3, ji3, 32~df1
Ahh, I didn't know bf2 was a hard knock down. Just always assumed it could be teched from the animation.the df1 ender instead of bf2 does like 1%, but bf2 gives a hard knockdown. What what it's worth, I think it's usually better for Flash to get a hard knockdown, because he can either re-splat people who don't have good wake ups with a sonic pound while they're standing, or (especially now with his fast as fuck dash) dash in and pressure.
basically, i think any time the character lands face down, it's a hard knockdown. For Flash, I'm pretty sure that his hard knockdowns are bf2, df3, super, b22f3 and 32, and maybe f213Ahh, I didn't know bf2 was a hard knock down. Just always assumed it could be teched from the animation.
new bnb one bar no trait with his improved D2
b22~MB lightning kick, d2, b3, j3, b22f3~up charge 40%
Nope and it's even easier to do now post d2 buffIsn't starter xx MB lk , d2 b3 char specific?