going more into it tekken is about pokes up close and reading your opponents actions and throwing a move out they will run into at other ranges. Grundy in particular fits this style with 112 and f13 just outside of range so the opponent moves into it. Kind of like street fighter but the juggle system is very similiar to the tekken juggle system's. Easy transition for tekken players compared to street fighter players or marvel players. Throws can be used to grab people out of moves on good reads. That was one of my big things with paul was using his d/f1+2 almost as a reversal grabbing people out of moves at the right range. And of course grundy has chain throws which is rarely seen outside of 3d fighters. Though I think the first multi was actually in virtua fighter 1 with SPOD.