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Guide "You're no match for an Amazon." Wonder Woman Combo Thread

redeyes

Button Masher
trying to find a F3 SS combos for midscreen
so far i have
F3 J2 22 bash 28% /32% with MB bash

anyone got something better?

edit new combo:
f3 Dash forward D2 4 b113 b113 Lasso grab 30% / 31% with MB lol

MS SS b3 combo

b3 trait b1 b113 b113 lasso grab 37%
 

Eminent

Forum Lurker
SS F3 delayed forward jumping 3 22bf3
meterless 31%
Notes: try to hit the j3 a little after you pass the middle of your jump arc

In the corner just to F3 J3 (11b1)x4 F12db1 - 47%
This isn't optimized but it's really consistent
 

Error

DF2+R2
I was skimming through the corner combos but I couldn't find this one, if it's already been posted no harm done

(J2) B113xxSword Amalthea Bash 11B1x4 F12xx Amalthea Bash does around 53% if I remember correctly
 

AK elitegoomba

http://www.twitch.tv/elitegoomba
Here's max damage meterless, please feel free to prove me wrong

(All SS) j2 2b1 bash b1 bash 11b1 b1 11b1 x3 f12 parry = 62%

Also as a side note let's stop the silliness of using bash as an ender in the corner. Parry is literally 11x faster, has an easier input, and does the same damage

If you cancel the last 11b1 into super its 71%
 

Akae47

Noob
Here's max damage meterless, please feel free to prove me wrong

(All SS) j2 2b1 bash b1 bash 11b1 b1 11b1 x3 f12 parry = 62%

Also as a side note let's stop the silliness of using bash as an ender in the corner. Parry is literally 11x faster, has an easier input, and does the same damage

If you cancel the last 11b1 into super its 71%
I agree Goomba
 
So I'm wondering what everyone is using for corner combos ending in an iaDM to neutralize wakeups (the tech that F0xy invented). I've been using the following, though I don't have any idea if they're optimized.

Lasso:
b113, b1, b1, b113, 23~df1

Sword:
22~bf1+mb, 11b1~bf3, 11b1x3~stance

Both allow for the iaDM to cancel wakeups, though the SS version is REALLY tight and I can't get it consistently yet.
 

redeyes

Button Masher
So I'm wondering what everyone is using for corner combos ending in an iaDM to neutralize wakeups (the tech that F0xy invented). I've been using the following, though I don't have any idea if they're optimized.

Lasso:
b113, b1, b1, b113, 23~df1

Sword:
22~bf1+mb, 11b1~bf3, 11b1x3~stance

Both allow for the iaDM to cancel wakeups, though the SS version is REALLY tight and I can't get it consistently yet.


Combo -df1 ender in lasso.
combo- Stance MB tiara combo Df1 in SS


dont really worry about dmg since her Corner combos can be funky to time work with whats best for you that 2-3% isnt much to lose.
 

AK elitegoomba

http://www.twitch.tv/elitegoomba
the more WW tech develops, the more important corner control becomes for her. with that in mind here are some basic side swap combos, because she has a lot of them. I might work on this more later today but here's a start

b113 FF 23 b3...
b113 FF b113 b113 b113 lasso grab (corner only)
33 FF d12 lasso grab (corner + lasso grab so much more important than dmg)
lasso spin FF 23 b3....

basically any hit or even her wakeup will allow you to cross under and still get full combo
 

Akae47

Noob
Im trying some of the SS corner combo you guys posted is it possible to post a vid of how is it performed? I need visual cues. Im missing something I know for sure.

j2 2b1 bash b1 bash 11b1 b1 11b1 x3 f12 parry or (J2) B113xx trait Amalthea Bash 11B1 x4 F12xx Amalthea Bash

How are you guys able to get the 11b1 after the shield bash? I keep droppin this combo :(. I have a corner combo but its only 40% and I have to use 1 bar. Help a bro out
 

k1nG_Qu1nN

The King
Do you players have any 100+ % combo videos to share? If so I will post it in my thread. Traits/Transitions/Interactables/Guaranteed Resets are allowed.
 

Akae47

Noob
Do you players have any 100+ % combo videos to share? If so I will post it in my thread. Traits/Transitions/Interactables/Guaranteed Resets are allowed.
I don't believe there is any legit 100% combo with WW.

I think all that info is covered in the threads we already have here my good brother.
 

Rickyraws

This mean you don't like me?
What exactly is the practicality of FF under the opponent to get to the other side? They already aren't block guessing in the air.
Spacing and cornering, I assume? Anything else?
 
Here's max damage meterless, please feel free to prove me wrong

(All SS) j2 2b1 bash b1 bash 11b1 b1 11b1 x3 f12 parry = 62%

Also as a side note let's stop the silliness of using bash as an ender in the corner. Parry is literally 11x faster, has an easier input, and does the same damage
Aaaah this is making my head hurt. Can someone explain to me what is the purpose of doing a parry during a combo?
 

Lex Luthor II

Lord of Lightning
Aaaah this is making my head hurt. Can someone explain to me what is the purpose of doing a parry during a combo?
its just a faster end to the combo, and i think it does the same damage as a bash which is harder to input quickly and comes out more slowly I believe?
 

Primiera

Wonderful Woman
Aaaah this is making my head hurt. Can someone explain to me what is the purpose of doing a parry during a combo?
Her SS parry is an attack. Just think of it as an attack with upper body invincibility vs grounded attacks, I guess.