You cant be serious...Make Sword Flip +4 on block.
Well, they nerfed his guns so they could at least buff his sword lol :16BitYou cant be serious...
Why would Grundy need a buff? I thought that was more like a fix than a nerf.No, unless Grundy gets some buffs too. Then yeah let's dive right in!!!
Dude, no. I blew up Breaker for suggesting the very same thing. That would really make him fucked up.Make Sword Flip +4 on block. Keep the big pushback.
That's all I want, if I get anything. If not, fuck it.
MortySeinfeld
(Or was it on hit? I don't remember. Aliens. They're both very desireable scenarios.)
No that was a nerf. There was no bugs to be fixed.Why would Grundy need a buff? I thought that was more like a fix than a nerf.
Pretty much.Well, they nerfed his guns so they could at least buff his sword lol :16Bit
Well, actually I wasn't being serious about sword flip being +4 just sword spin on hit lolPretty much.
I see now that you made this point before me -_-.
It's only fair. The rest of the top tier got to stay tops.
Give and take. And it still doesn't make him the scariest up close, it just makes it a little easier for him to stay inside against better zoners, which there are at least 2 or 3 more of now.
I'm just curious to see if it'll ever happen. Stranger things have come and gone.Well, actually I wasn't being serious about sword flip being +4 just sword spin on hit lol
Its a ninja thingI'm just curious to see if it'll ever happen. Stranger things have come and gone.
Question: why does Deathstroke LOVE wearing fishnet?
I <3 ninjas.Its a ninja thing
The armor isn't even instant. You can't really use it to break out of pressure. The only thing its useful for is stuffing wakeups or if you think they are gonna advance forward. You can't take away the advantage that some grant because that would be a big nerf to the majority of the cast. If they were instant and maybe took more than one hit or were just faster startups then yeah you can make them more punishable but with a 25-30 frame startup that doesn't even become armored instantly, theres no reason to make them punishable.
Almost no wake-up attack beats cross-ups, yet you're crying, saying that Nighting has zero wake-up options. How about blocking them, like what the majority of the cast has to do, instead of complaining that Nightwing has no wake-up otions. Chill out, we're talking about a video game.
You misread my post. Nightwing only has 1 staff string that can be combo'd. The others are -11, -3 and 0. And the 0 frame string ends in a high that can be ducked and full combo punished.Nightwing has four staff strings, not one. Three of them are already safe on block, and they're hardly slow. They all start off an 11f standing 1. With that range, 11F strings are stupid good fast.
To be completely fair, you can't cross up staff spin, it moves his hurtbox forward. It's actually a really good wake up because it's even safe on block. But Nightwing is fine the way he is. This thread is still pointless.
I kinda get the point of what you're going for without being to detailed about the matter, and I have to say I agree with all the choices of Nerfs/Buffs. Seems reasonable and thought out.I'm speaking for the community and addressing the people whos mains really do deserve recognition.Not tagging anyone, I don't feel it's necessary.This should be a sum up of the TYM's most talked about buff/nerf characters. (that were missed)It would be greatly appreciated if NRS could implement these in the next patch.(This thread is to get a perspective on how the balances stand)Note: Nothing here is set in stone. It's here for discussion.Lex Luthor BuffFlash BuffHawkgirl Minor BuffBane Buff (again)Ares BuffDeathstroke Minor BuffHarley Minor BuffJoker Minor Buff (again)Green Arrow BuffLobo Buff (again)-Nightwing NerfBatgirl NerfKiller Frost NerfSuperman Minor Nerf (again)Black Adam Minor NerfMy personal suggestions:- Fix Wake Ups (the fact that if you start doing a mid hitting string while they're getting up from being knocked down, it becomes nearly impossible to wake up.)- Make ALL MB b+3 and f+3 more punishable.Discuss.
For all of those you mentioned, they will whiff if the the other one attempting a cross-up (I have to test WW's though) besides Deathstroke and Doomsday. You'll recover in time to punish for full combo, or you can just chuck a projectile. They have to block cross-ups, if done correctly, or get punished.The rest of the cast has to block cross ups? Rising Grab. Electric Cage. Lasso Spin. Cat Dash. Venom Uppercut. Signal Arrow. Smoke Bomb. Flying Uppercut. Shazam, Raven and Ares all have completely invincible teleport options. Sword Flip. Corp Charge. I'm sure there are more, but I don't play the entire cast. All of these attacks will get away, beat out or at the least - trade with jump ins on wake up.
I'm not complaining at all that Nightwing has no good wake up options. In fact, I'm all for keeping it that way, because it justifies Nightwing having the best frame traps in the game.
Ok...Well, they nerfed his guns so they could at least buff his sword lol :16Bit