I am as well brother...this is the next stage in the standard we will set for HG...imagine mastering this type of tech...DEADLY!Ooooh yeeaaaah! This is gonna be fun to learn. Thanks for the mad work bro I'm super damn hype right now!
All credit to Maxintensity for finding this...and I think it's rather easy to do. It's like Jades glow but easier to execute!MVP for Team Hawkgirl man haha <3.
This is going to be great to explore and learn, getting much bigger damage from string gaps is a huge plus instead of a down 1, love it .
Batman's b23, you can reversal mace charge/wing evade to avoid the third hit.So does anyone know of any other gaps NOT listed in the other thread?
Great info...ANYTHING else you find that would fall under the category of interrupting/punishing before the string ends or what not...post here and I'll include it. I'll have the final product out in a few days.Batman's b23, you can reversal mace charge/wing evade to avoid the third hit.
If Batman tries to activate his trait immediately after b23, your mace charge will hit him right as he get his trait, you'll cancel his bats . He can also bait this with an armored b3 (though I doubt any batman is gonna try that over trait lol)
I tried out, the kick does hit her on the startup frames of WE. I'm not sure if it does hits mace charge through, the looping might avoid the kick. I can't play right now though, I'm too tired, sorry :/.Boodendorf or anyone reading this now...can you test out Batman's 113? You can activate the Wing Evade after the 11 and she floats back but the kick keeps hitting her. Try it out and see if you can interrupt it...maybe my timing is off.
I just landed Wing Evade 2...it's strange compared to other gaps I've interrupted...you literally have to let his leg come out and then do it before it lands...however if you do it immediately after the 11...he will kick you every time...I tried out, the kick does hit her on the startup frames of WE. I'm not sure if it does hits mace charge through, the looping might avoid the kick. I can't play right now though, I'm too tired, sorry :/.
EDIT: Did you try using we3 to interrupt the kick? We2 might get stuffed, but we3 is incredibly fast.
Hmmmm... I see, you have to wait to get the right height that will avoid extremely narrowly the hitbox of the kick. Interesting. Can you "option select" this, like if Batman does 112 you don't wing evade, but if he does 113 you wing evade and punish? Is it possible?I just landed Wing Evade 2...it's strange compared to other gaps I've interrupted...you literally have to let his leg come out and then do it before it lands...however if you do it immediately after the 11...he will kick you every time...
Probably...the way I found the timing was when I decided to interrupt with D1~Wing Evade(2)...and I accidentally got the Wing Evade(2) instead...Hmmmm... I see, you have to wait to get the right height that will avoid extremely narrowly the hitbox of the kick. Interesting. Can you "option select" this, like if Batman does 112 you don't wing evade, but if he does 113 you wing evade and punish? Is it possible?
Appreciate the work. Gettin' hype for this. I was following this topic when we were discussing strings. Your vid is gonna be sick!Boodendorf Espio DanCock Maxintensity25 and any/all HawkGirl-ians
I have filmed all of AquaMan, Ares, Batman, Cyborg, Black Adam, and Bane. (From the few strings listed in the thread from Maxintensity25) Again, if you guys find any more strings with gaps that can be interrupted with WE(2) OR D1...let me know and I'll include it so the guide will have more beef!