Cancel the d1 into es...According to the not reliable frame data 2,3,d1 is -23 on block. not exactly what I would call strong pressure on block.
Urk. That leaves shoulder charge mb. Damn you doomsday and your meter addiction.You can get jabbed out between d1 and ES from the 23d1 xx ES string
What I want to know is what are safe options when opponent back dashes from MB shoulder. From what I gather its forward dash or jump in, but I believe both are unsafe.
Anyone have experience with this?
just do another MB venom, everything is punishable in this game with the correct answer, so dont feel scared to dash in for example, its all about you reading your opponent´s mind, that´s all offense is about, doing what you believe will punish your opponent´s defensive option.What I want to know is what are safe options when opponent back dashes from MB shoulder. From what I gather its forward dash or jump in, but I believe both are unsafe.
Anyone have experience with this?
Seems to me that you are just wasting your trait time if it whiffs, i prefer to dash up and get close.Air Venom to punish backdashes while also fishing for jumpers? Am I smart for doing this while under the effects of trait? This seems like a good idea, can anyone confirm?
I definitely agree. I just wish DDay's pressure was a bit more hype than 'connect the 3,3'. 112 doesn't even seem that great. It's duckable and only guarantees a follow up d1.I think the 22 mixup isn't very good since most of the time as Doomsday you'll be trying to corner your opponent so going for the throw follow-up will throw them in the other direction. On top of that the recovery is pretty bad so you can't really get any pressure after the throw and it throws them full screen so you have to rework them back to the corner again. I think the only time it's good is if you are in a position where you could throw them into the corner.
Isn't 112 safe and the 2 does more damage on block, than it does, when it hits? How can that now be great?112 doesn't even seem that great. It's duckable and only guarantees a follow up d1
Isn't 112 safe and the 2 does more damage on block, than it does, when it hits? How can that now be great?
Deathstroke does 6% with his guns, if they hit you. Doomsday does over 7% damage, if you block it.
You must be joking right? RIGHT?!I rarely see any DDs online...