Heroic_Legacy
Apprentice
You're gonna get in and he's gonna b1 Trait MB Gatling gun you to the end of the screen again. And then by the time you make it back in, his trait is up and he built a bar by shooting missiles and bullets.
I don't know about you guys but when I'm in I AM IN.You're gonna get in and he's gonna b1 Trait MB Gatling gun you to the end of the screen again. And then by the time you make it back in, his trait is up and he built a bar by shooting missiles and bullets.
Thanks for letting us know ^_^Just something I noticed regarding female characters: it's much harder to grab them from behind with dbf2 on wake-up than male characters. For example, a setup I have been using (when I have a lot of meter to spare or need the damage) is db2 MB, trait, meaty dbf2, which I can do 99% of the time (in offline training mode, anyway) on male characters (I haven't tested all of them, but I've tested even smaller ones like Flash and Nightwing), but I can only land it about 2% of the time on female characters (tested against all of them). Even omitting the trait and simply timing the dbf2 after db2 MB, or timing the dbf2 after a dbf2 MB or a crossover j3, I have the same success rates.
I will continue to test this on all the other characters later and try to figure out what the issue is (I highly doubt it's my execution here considering how consistent this is), but I suspect this has something to do with the base female character model having different properties on wake-up, at least when turning around. Perhaps they are considered standing for a shorter amount of time?
What exactly do you mean by other strings? Like trying to hit the opponent on wake-up with a meaty high-hitting attack like 1 or f1 on wake-up? I tried this just now and had results similar to the grabs, but didn't test it for long. They both were more difficult to connect on females/Nightwing, though (no issues with Flash and any other males I tested). If you mean different knockdowns, I've been trying, but any knockdown that doesn't end with the opponent on their back with their head toward you seems universally easy to follow with a meaty dbf1 or high, so it's hard to tell if there is a difference.Thanks for letting us know ^_^
Could be an annoyance to us if it's true, but I would suggest trying other strings to properly test it.
I hate that move too. Cant get around it.Yolo Gatling Gun says Shazam can't win.
I think it may still be a bit too early for that. A lot of the matchups haven't really been too fleshed out yet.Anybody got the matchups on paper? Like "number-number" stats.
it'll be nice to see all the bad and good matchups
I'll do a couple when i get home. But I haven't had enough matchups with Ares, Lobo, and whatnot.I think it may still be a bit too early for that. A lot of the matchups haven't really been too fleshed out yet.
Too early to say, unless someone took it upon themselves to go through the castAnybody got the matchups on paper? Like "number-number" stats.
it'll be nice to see all the bad and good matchups
If you're good enough you can get back in, but Shazam simply cannot handle zoners that well without a teleport equal to that of which Smoke had in MK9, so the simple fact is you'll need an alt who can deal with zoners.This is all well and good in terms of staying in, but one wrong guess on high/low grab or whether or not there is a wakeup comming and against many characters like superman you are back to full screen.
Can anyone seem to teleport through superman ex air laser? I can go through the normal, but the ex always gets me
My main issue is staying on him once you get the first knockdown. Sword spin is completely safe on block and sword flip destroys jump-ins.any Shazam player got a good match with a deathstroke, i wanna see how its done. I was close today, i would anticipate his wake sword spin, block it and punish with his standing command throw. the first bar of health is no problem, its him getting to the other side of the screen b/c of the placement after the first bar of life is depleted, THATS THE PROBLEM.
I know a real good DS player, I'll play some matches against him and record it and post it for you ^_^any Shazam player got a good match with a deathstroke, i wanna see how its done. I was close today, i would anticipate his wake sword spin, block it and punish with his standing command throw. the first bar of health is no problem, its him getting to the other side of the screen b/c of the placement after the first bar of life is depleted, THATS THE PROBLEM.
Wheres the matches?I know a real good DS player, I'll play some matches against him and record it and post it for you ^_^
Wheres the matches?I know a real good DS player, I'll play some matches against him and record it and post it for you ^_^
Sorry The DS Player has decided he's not up to itWheres the matches?
Why not?Sorry The DS Player has decided he's not up to it
Hahaha same here! How do you capture your videos btw? (bit off topic i know lol)Why not?
Eh...Subscribed to your channel anyways.
I don't know, he's only playing Marvel now he says -.-Why not?
Eh...Subscribed to your channel anyways.