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On Balance and Patches

Dizzy

False Information Police Officer
Elder God
NetherRealm Studios
DanCock Dandy J

Yeah, I think his Knife speed was buffed then nerfed as well but I don't remember and the patch notes don't mention it.

Indeed, his upball was slowed down 2f in his third (final) incaration. Mentioned it in that last part.
 

DanCock

Cock Master!!
DanCock Dandy J

Yeah, I think his Knife speed was buffed then nerfed as well but I don't remember and the patch notes don't mention it.

Indeed, his upball was slowed down 2f in his third (final) incaration. Mentioned it in that last part.
No it started out good then it was nerfed with the up ball patch


Sent from my iPad 2 using Tapatalk
 

big_aug

Kombatant
The problem is everyone flames everyone for trying to even have rational discussions about balance. It's the same in all games. You have the whiners, the "wait and see" people, the"we didn't have patches in my day" people, etc.

The top players need to be discussing everything and posting their thoughts on everything. What we actually get is people who won't talk about the game and fall back on the "it's too early" bullshit. Too early to what? Too early to have a rational discussion about what you think is really good and really bad in the current meta? Too early to discuss what might be done about those really good things or how to overcome those really bad things?

Everyone is just spewing this wait and see garbage instead of actually talking about what may or may not be a problem and what may or may not solve that problem. The pros and top guys keep saying they don't have opinions and all that. That's crap. They most certainly have opinions on who they think is really good/bad and why. Most people are not on that level and never will be. We need these people to be leading the way instead of sitting on the sideline.

For the record, balance/patches/buffs/nerfs do not affect me in any way. My skill isn't high enough for it to ever make a difference.
 

MorbidAltruism

Get over here!
The problem is everyone flames everyone for trying to even have rational discussions about balance. It's the same in all games. You have the whiners, the "wait and see" people, the"we didn't have patches in my day" people, etc.

The top players need to be discussing everything and posting their thoughts on everything. What we actually get is people who won't talk about the game and fall back on the "it's too early" bullshit. Too early to what? Too early to have a rational discussion about what you think is really good and really bad in the current meta? Too early to discuss what might be done about those really good things or how to overcome those really bad things?

Everyone is just spewing this wait and see garbage instead of actually talking about what may or may not be a problem and what may or may not solve that problem. The pros and top guys keep saying they don't have opinions and all that. That's crap. They most certainly have opinions on who they think is really good/bad and why. Most people are not on that level and never will be. We need these people to be leading the way instead of sitting on the sideline.

For the record, balance/patches/buffs/nerfs do not affect me in any way. My skill isn't high enough for it to ever make a difference.
That is how I feel. I do think nerfing too soon can cause some issues. I agree on the discussion aspect though. :16Bit
 

BlackBryan

B*tch Distributor
Kano version 2 was best. Upball was useful, and his knives were the best tool anyone had vs iagb's.

Kano 3 was better than Vanilla Kano. Vanilla Kano was free, none of you could fight him yet.

Buff doomsday.
Nerf Shazam.
 

Dizzy

False Information Police Officer
Elder God
NetherRealm Studios
Kano version 2 was best. Upball was useful, and his knives were the best tool anyone had vs iagb's.

Kano 3 was better than Vanilla Kano. Vanilla Kano was free, none of you could fight him yet.

Buff doomsday.
Nerf Shazam.
I don't think anyone would argue with you that Version 2 Kano was best :p

-7 upball was low hat on crack
 

xWEBSx

Too old for this Shit
When Sent was nerfed in MvC3, it for sure was a knee jerk reaction and I think people are equally fearful that is the case here as well. Hopefully your right but I'm not sure
OMG THIS... The sick shit pro level players were pulling off with Sent was SICK and ahead of its time!! And of course with YouTube it was emulated and copied by every Sent player causing MEGA rage.. That is where the problem lays.. Sents tech was ahead of its time... The rest of the game/cast was never given any time to catch up.. And BANG.. He is smashed with the nerf hammer... Later of course a large majority of the community has said that it was a knew jerk reaction and they wish that Sent had been left alone (and that coming from NON Sent players).

Broken, bugs, glitches, Infinites need to go.. Way took young for nerf/buff... Game is not even walking yet for chrissakes...
 

Batman-IGAU

Mortal
I'm 72 and back when I was a youngen patching meant something totally different. I think this whole idea of NRS doing these early quick patches before the game has even had a chance to load up has more to do with instilling a sense of customer-demand-gets-what-they-want subconsciously to the buyers/gaming community by responding to quickly and eagerly to the slightest outcry of product dissatisfaction geared to insure their future survival selling games. The whole idea of those RAT BASTARDS at NRS making us purchase characters that are already on the damn disc but locked is borderline criminal. I know I may not live long enough to see the final 4 DLC characters but damn! Stop this nerfing buffing bullshit!
 

Soul Bound X

Kombatant
everyone is freakin out about nerfs when nothing has really even been confirmed yet. lets hold off the anger until they actually nerf something
 

REO

Undead
Just curious though who was unrightfully nerfed or buffed in MK9? because I am really curious about everyones opinion on this, because even without the nerfs most characters would still get raped by kenshi and kabal. we obviously have subzero and raiden who shouldnt have received the nerf bat.
Here were all the "unnecessary nerfs":

Quan Chi
- Sky Drop Advantage nerfed (used to give a safe jump on hit)
- Rune Trap advantage nerfed (almost gave a safe jump on hit)

Jade
- u+3 no longer hit mid (extremely huge nerf)
- General damage nerf on combos

Ermac
- TKP given more recovery
- General damage nerf on combos

Sub-Zero
- Huge damage nerf given in general
- Received a huge indirect nerf to due losing effectiveness in ice clone (due to general cast gaining armor)

Sindel
- General damage nerf on combos
- Cancellability off 4 removed (huge nerf cause cancel adv should have been slightly lessened, not removed entirely)

Reptile
- General damage nerf on combos

Nightwolf
- Received a huge indirect nerf due to losing his enhanced lightning traps on knockdown (due to general wake-up game buff that was unnecessary)

Kano
- Knives made slower
- Up ball nerfed again when he needed those original buff properties

Raiden
- Vicinity Blast advantage removed
- 3,3,4 block advantage removed


Here are the unnecessary buffs:

Sonya
- Given more armor on enhanced Cartwheel

Cyrax
- Buzzsaw made way safer on block (making it overhead was more than enough a good buff)


ALL THE OTHER NERFS AND BUFFS I DIDN'T LIST I THOUGHT WERE NECESSARY.

Also characters that didn't get nerfed that went under the radar:

- Kabal
- Kenshi
- Sonya
- Cyrax


And characters that didn't get buffed because of things like "price of dive kicks" or "they have potential just wait":

- Cyber Sub-Zero
- Sindel
- Quan Chi

Sent form my mobile
 

16 Bit

Mash d+1~Cat Claws
Elder God
NetherRealm Studios
Kabal and Sonya did get nerfed they lost block infinites.
 
Here were all the "unnecessary nerfs":

Quan Chi
- Sky Drop Advantage nerfed (used to give a safe jump on hit)
- Rune Trap advantage nerfed (almost gave a safe jump on hit)

Jade
- u+3 no longer hit mid (extremely huge nerf)
- General damage nerf on combos

Ermac
- TKP given more recovery
- General damage nerf on combos

Sub-Zero
- Huge damage nerf given in general
- Received a huge indirect nerf to due losing effectiveness in ice clone (due to general cast gaining armor)

Sindel
- General damage nerf on combos
- Cancellability off 4 removed (huge nerf cause cancel adv should have been slightly lessened, not removed entirely)

Reptile
- General damage nerf on combos

Nightwolf
- Received a huge indirect nerf due to losing his enhanced lightning traps on knockdown (due to general wake-up game buff that was unnecessary)

Kano
- Knives made slower
- Up ball nerfed again when he needed those original buff properties

Raiden
- Vicinity Blast advantage removed
- 3,3,4 block advantage removed


Here are the unnecessary buffs:

Sonya
- Given more armor on enhanced Cartwheel

Cyrax
- Buzzsaw made way safer on block (making it overhead was more than enough a good buff)


ALL THE OTHER NERFS AND BUFFS I DIDN'T LIST I THOUGHT WERE NECESSARY.

Also characters that didn't get nerfed that went under the radar:

- Kabal
- Kenshi
- Sonya
- Cyrax


And characters that didn't get buffed because of things like "price of dive kicks" or "they have potential just wait":

- Cyber Sub-Zero
- Sindel
- Quan Chi

Sent form my mobile
you dont think the superman nerf was unnecessary? 8 frames would be godlike but was it so broken? and the recovery on superman was also unnecessary imo.
 

haketh

Champion
Man if MK9 would just get one more patch that would pull back on some of those nerfs and tweak the top 4 a bit it would instantly be one of my Top 5 games instead of Top 10.
 

Yinze

"Tell me, do you bleed?...You will."
Maybe a noob question but what is the balance patch? Whats it consist of
 

crosstalk

Kombatant
I always thought taking away Cage's f32 cancel property was stupid, but as a Cage main I'm pretty biased haha.

I agree with the general sentiment though... Anything that is obviously unfair, like Cyborg's apparent block infinite, should be taken out. Things that are subjectively unfair may be unfair to some, but it's too early to demand nerfs for it. Let the game play out in order to develop counter strategies or playstyles.
 

BlackBryan

B*tch Distributor
I don't think anyone would argue with you that Version 2 Kano was best :p

-7 upball was low hat on crack
I honestly didn't care about his upball nerf. His knives are what upset me. Choke can do everything upball can, better. Its a shame that nobody besides beenee and i realized that.

EDIT: other than aaing.
 

BlackBryan

B*tch Distributor
Balance is for the weak. Mk9 was an uphill battle for anyone who wasn't Reo, PL, or Pig (best with their respective characters) and it generated nothing but hype and salt mines, exactly what i want out of IGAU. Break Doomsday more so Jermiah can be our villain and lets get this ball rolling.

Everybody
Vs.
Jermiah and the GGA Legion of Doom.
 

Error

DF2+R2
Ermac's TKP also had it's hitbox altered creating a blind spot in the air. And the whole CSZ ordeal was a travesty lmao.