TheKraftyMatt I also miss the days where you had to actually learn ways around things through tireless effort, instead of it being "fixed" on a whim because it was "too good". I long for the days when you had to play the same game at launch as you did 5 years down the road.
However, this is a new era. We don't have to live in a world where the game never changes. We aren't forced to put up with certain aspects of the game that the developers deem too good, or game breaking aspects of the game that are obviously too good. And the balance changes are heavily influenced by the community, just not approved by the community. In order to have evolution and progression, you need to go with the times and allow things to change. We have the luxury in todays world to take advantage of technology, it would be literally a waste not to. The only problem is not everyone agrees certain things need to be changed or patched, and sometimes things get patched too early before they're fully fleshed out and have a legit trail run. Just the nature of the beast I guess, but I do not advocate we sacrifice an opportunity to make a game better just because we may or may not like change.