1...2...3...POP!Fractured_Shadow has leveled up!! Factured_Shadow wants to learn "Proper Dashing" but Fractured_Shadow already knows 4 moves! Delete an older move to make room for "Proper Dashing?"
I imagine you'd get hit. Crossups are jumping attacks, which are overheads, so if you're not stand blocking, you're hit.How does neutral down to block work with regards to cross-ups?
Not all jumping attacks are overheads. REO posted a good article about how that's a great way to basically nullify batman's dive kick.I imagine you'd get hit. Crossups are jumping attacks, which are overheads, so if you're not stand blocking, you're hit.
From video: crouch-blocking will block attacks in both directions except for overheads.
Wow, really? I assume MOST are? Maybe just not command normals from the air?Not all jumping attacks are overheads.
d,f+MB or d,b+MB.anyone have tips for getting focus attacks to come out they seem fairly random as of now
edit/ i mean after strings
Isn't the motion ff+MB for overhead bounce and bb+MB for wall bounce?d,f+MB or d,b+MB.
I had the same problem, I thought the timming was crazy. That was until I noticed they take 2 bars to work!anyone have tips for getting focus attacks to come out they seem fairly random as of now
edit/ i mean after strings
ah dat makes sense thanks !!Isn't the motion ff+MB for overhead bounce and bb+MB for wall bounce?
I had the same problem, I thought the timming was crazy. That was until I noticed they take 2 bars to work!
Judging from the demo instant air attacks are not possible. I've tried doing Batman's iSparks and WW's iAirdash with no success whatsoever.Yea, now that I think about it. Zoning shouldn't be TOO bad. The fact that you have to backdash, wait for it to stop and then throw out a projectile makes life a lot easier. I can't see any character back dasking quicker than WonderWoman can forward dash...she moves like a mad man.
Unless of course their are instant air projectiles in this game.
the df bf motions work better thanksd,f+MB or d,b+MB.
back and forward dashes have diff properties , try lance cancelling wit lex forward and backwards its a pretty huge difference actuallyOne problem I'm having right now is the following:
I backdash, the AI dashes afterwards to catch up with me, then I try to attack it on what's supposed to be their recovery frames but instead the AI always beats me.
What iz I doin' bad?
Wrong, cyborg and deathstroke both have iafb from what I've heardJudging from the demo instant air attacks are not possible. I've tried doing Batman's iSparks and WW's iAirdash with no success whatsoever.
Wait what? I thought it's F3+MB canceled into dash?d,f+MB or d,b+MB.
All normal air attacks seem to be, at least for Wonder Woman and Lex.Wow, really? I assume MOST are? Maybe just not command normals from the air?
Then it was fixed in later builds. That's good, because so far trying to do WW's iAirdash is pretty hard, almost a just frame.Wrong, cyborg and deathstroke both have iafb from what I've heard
Deathstroke is a hardcore linear zoning type, guns that go high, low, in the air, and a machine gun with ground and AA directions that eat armor right up.Does this game have a real zoner? I admittedly haven't been keeping up with all of the characters, so I don't know if this game is like MK where half of the cast has a way to instantly teleport behind you. MK9 couldnt really have a zoning game for that reason. I'd love to play the Guile of Injustice, if there is a Guile of Injustice.
This was clearly a jab at the most brain dead down poke of all. The amazingly fair and balanced Sonya's d4.I can't tell if your agreeing with me or blowing me up lol