Sheeva is easy, that's cheating.6 on Sheeva.
3 on regular characters
1 or reptile
You gotta know in what MU to IAD and what MU to use grounded daggers.I realized in a lot of matchups it's actually better to use the ground daggers and machine gun them. Maybe that's just my preference but iad's still are important to learn.
Ya that's what I was saying but I feel like in the majority of those matches ground daggers are more useful.You gotta know in what MU to IAD and what MU to use grounded daggers.
Can make a huge difference.
I would actually say IAD.Ya that's what I was saying but I feel like in the majority of those matches ground daggers are more useful.
What matchups would you say IAD are more useful?I would actually say IAD.
There should be a list with some extra info(like make Reptile's spit whiff by releasing the second dagger).
CyraxWhat matchups would you say IAD are more useful?
Unless it's the last round I'll take those 2 bars of meter thank you very muchNot to mention it helps nailing unbreakbe damage for over 20%
What combo is that?Not to mention it helps nailing unbreakbe damage for over 20%
The only ones I agree with are Cyrax, Mileena, Jade (I guess), and KL. I don't see how they would be more beneficial in any of those other matchups.Cyrax
Baraka
Ermac(I think, you gotta be able to block those pushes fast)
Rain
Mileena
Jade
Sektor
CSZ
Sonya
Jax
Cage
Kung Lao
Kano(I think)
Sheeva
on the others mu she deals with trades better than the 10 frames cooldown ground daggers has, and i hate the dash cancel of it, if do not d3 cancel on trades you are always taking the hitThe only ones I agree with are Cyrax, Mileena, Jade (I guess), and KL. I don't see how they would be more beneficial in any of those other matchups.
u3~exaD, iadd for around 26% midscreen.What combo is that?
Sent from my LT28at using Tapatalk 2
But you can cancel the dash with an anti-air if they try to jump in. Ground daggers bait people to jump in once they are close enough setting up this situation perfectly.on the others mu she deals with trades better than the 10 frames cooldown ground daggers has, and i hate the dash cancel of it, if do not d3 cancel on trades you are always taking the hit
I would add more characters to that list because most characters can't get their projectile out in time (if they have one of course) between dagger cancels forcing them to come to you.iaD and ground daggers have their pros and cons. iaD does more damage, has faster recovery, and builds meter slightly faster but it's harder to do. Ground daggers you have the 2nd dagger which can be delayed or thrown right after the 1st one making it hard for some characters to get in. I'm a big fan of ground daggers but I think both are equally as important. I think ground daggers are good against Reptile, Kitana, Kenshi, Sonya, Cage, Kano, Nightwolf, Shang Tsung, and Quan Chi.
Yeah I was on the fence about adding some other characters. Those are the ones that I know for sure ground daggers are good against. What other characters would you add?I would add more characters to that list because most characters can't get their projectile out in time (if they have one of course) between dagger cancels forcing them to come to you.
dash with a AA after a dc its not a good ideaBut you can cancel the dash with an anti-air if they try to jump in. Ground daggers bait people to jump in once they are close enough setting up this situation perfectly.