Dash not being cancellable = Kabal might as well not have it, and pretty much removes an actually interesting aspect about him.
You don't need to neuter him to make him more fair. If people are capable of playing vs Kabal in his current state, there's really not much to tweak on him other than slight things. 16 Bit said it some time ago, a few things here and there, and this game is good.
Also, on the subject of broken characters, has anyone noticed that Kenshi is basically designed around how the game was at launch? As are Skarlet, Freddy and Rain?
Illmatix Kung Lao's only big, big nerf is spin's pushback being nerfed and his damage. Once people would've eventually learned the drawbacks of low hat pre-patch, it wouldn't have been nearly as big a deal as people make it out to be. 24 low hat/1+2 mixup wasn't even that good. 1+2 is blocked on reaction, so people didn't have a reason to stand block him outside of that and f2, which was also unsafe. Low hat was -7 on block. 21212 xx low hat was actually combo punishable because you could jump before low hat ever came out, and just letting 21212 rock was pointless because there was no reward for it, and the risk was stupid high. Eventually, people would've figured out that it wasn't as great as it was cracked up to be because no one would really care to stand block him. People still don't really care to, but he doesn't get raped for making you want to either. Spin's pushback was huge simply because it gave him basically a poke on some characters, but most of those particular characters don't really possess the type of offense that would make him want to spin them often in the first place anyway. The damage nerf was something that was guaranteed to hit him, and everyone took hits there, actually. Not to mention, with how the game is played now, and the above fact on 21212 xx low hat, X-Ray would've ended up used as much as it is now.
The character was never that easy to begin with, and was never really nerfed. The aspects they weakened weren't aspects that would be big factors now. Kung Lao is top tier because he's one of the few characters that completely says fuck all to a ground game. His mobility ends up making footsies nearly impossible to play, and for a number of characters, this ruins pretty much anything they want to do. This part of Kung Lao was NEVER touched, and is why he remains so good.