Here is an interesting interview for you as ScrewAttack asks NetherRealm Producer, Hector Sanchez several questions about Injustice. Many topics are discussed in this interview, but the most interesting have to deal with what NetherRealm Studios learned from Mortal Kombat 9 and its success. Hector explains that one of the biggest things they learned from watching 'high-level players' was the corner game and how the strategy with certain characters was to trap them there. This is where Hector talks about certain environmental objects explaining for example how Nightwing using a car in the corner can jump out of the corner. They wanted to make the "backgrounds more interactive".
ScrewAttack also asks Hector how they're making Aquan Man look... with Hector replying after hesitation w/ "No comment".
Lastly, when asked about DLC in Injustice, Hector expresses that the team is still working on what all content will be in the game and that their goal is to maximize what is on the disc.
Credit: Killzone
ScrewAttack also asks Hector how they're making Aquan Man look... with Hector replying after hesitation w/ "No comment".
Lastly, when asked about DLC in Injustice, Hector expresses that the team is still working on what all content will be in the game and that their goal is to maximize what is on the disc.
Credit: Killzone
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