All this shows is that NRS should probably take a very critical look at the balance for next game so we can avoid this before release...
I don't think it's about taking a look before release. There are 2 lessons here:
1) Balance is an ongoing thing
Tech and tactics constantly evolve and will be discovered weeks and months after a game's release. And furthermore, when you make a patch to correct other issues, it will have side effects. Nerfing some aspects of one character, may make another character more dominant.
So real balancing isn't an issue of "patch it and forget it".. It requires an ongoing commitment to monitoring tactics and making small adjustments.
However:
2)
Games are balanced in part for the *majority* of people that play the game. Not only for the top 0.5%. It makes little sense for a game company to balance a game completely for the absolute smallest percentage of people that play it. A lot of players tend to forget that this is a multi-million seller.. And that the problems of millions of people playing casually or online, are very different from the problems of the top 10-15 players in the country.
If millions of kabals were dominating the MK scene as a whole, it'd be changed. But right now there is 1 Kabal winning majors. And he isn't winning them consistently as long as a certain Jax player is present. So be realistic.
- and really -
3) Other issues may still be addressed at some point.. Clearly MK Vita was a priority and took precedence over smaller adjustments for the time being. So jumping to conclusions isn't wise.