That's one of the reasons yes.Tom was punishing Kung for 30% for a blocked spin. This is why nerfing the spin right now isn't something you wanna do yet.
I do agree with this, but I want to say that without frame data and without a working record in training mode it isn't as though they've made learning to punish things easy. I spend a lot of time setting the AI in training mode to medium and hoping I get some of the moves I'm trying to learn to punish, which is a pretty atrocious way to find out the timing. Plus I use a character whose combo starter is kind of slow, so I'm still torn on when it's the punishment option I want.do not nerf KL spin. its already punished by a dash in then MAX combo punishment by almost every character. its not hard to punish. nothing is easy about mk9, stop saying "newer games get simpler". stop crying and start learning.
Nerves aside, KrayzieBone left a lot of punishable moves, unpunished. I think he guarded some dive kicks, against Kung Lao during the flipping recovery part and he let it go without even so much as an uppercut.The Match on WNF with Krazie and Justin was a good example. Krazie was jumping at justin and eating the 30-40% but Ermac can do that cause he can dish out 40% consistently. Some characters can't compete with that damage.
You missed some punishes on the spin, yourself. I'd just chock it up to nervousness to perform. Given how fast the move starts up, and the reward when it makes contact it being punishable with a larger window I think goes without question. Right now it just doesn't add up. The type of recovery it has, lends itself to going unpunished due to nerves and the heat of battle.do not nerf KL spin. its already punished by a dash in then MAX combo punishment by almost every character. its not hard to punish. nothing is easy about mk9, stop saying "newer games get simpler". stop crying and start learning.
Sheeva, Baraka, who else?So far I haven't seen this game to be anywhere near imbalanced. I mean, Kung has all his shit, Sub's a nightmare, but the characters aren't untouchable by any means. Hell, there are maybe 3-4 characters in the game that are simply not good and impossible to win with.
It's not about the characters being untouchable, cause I don't think the game has balance issues on playability. As far as I know, the game has some good core guessing games, that every character has access to and can enforce, so the game is pretty balanced at it's core atm.So far I haven't seen this game to be anywhere near imbalanced. I mean, Kung has all his shit, Sub's a nightmare, but the characters aren't untouchable by any means. Hell, there are maybe 3-4 characters in the game that are simply not good and impossible to win with.
How exactly did you come to that conclusion? I see more people saying "don't nerf" vs what you are suggesting. I think too many people are watching vids and getting scared of what he could do, instead of actually trying to punish it w/your charI seems general consensus among ol school and new school MK players that the spin needs a slight nerf.
Not sure if this is a reference to my post or not, but it's a fact the new incarnation of games (mvc3/sf4/sc4/t6) have gotten a lot easier. Nor did I (nor I believe anybody else) say this game is "easy". I think it's hard and fast paced and quite possibly the best FG to come out in the last 10 years. I think NRS did a good job of pleasing new school and old school players.nothing is easy about mk9, stop saying "newer games get simpler"
NY is a pretty big state man. Dan is upstate to the North, and the main MK scene that everyone knows of is closer to NYC.Dancock: You are in NY. How do you have nobody to practice with? You don't know ANYBODY that will drive to play games with you on the weekend? And going to offline tournaments to get your ass whooped is by far WAY more effective than learning online anyday. That's how all the old school people started and it still works
I'm from Long Island, I know NY is big. However, NY has LOTS of players also, so I find it hard to believe that nobody is around him. Not saying he's lying at all, just saying he should be more aggressive in trying to get people to play w/him to help him get better that's allNY is a pretty big state man. Dan is upstate to the North, and the main MK scene that everyone knows of is closer to NYC.
Think spin needs adjusting or Kung Adjustment in general Starting from page 7:How exactly did you come to that conclusion? I see more people saying "don't nerf" vs what you are suggesting. I think too many people are watching vids and getting scared of what he could do, instead of actually trying to punish it w/your char
You missed my post, and not only added MKF30 to the first list, but added him twice...Think spin needs adjusting or Kung Adjustment in general Starting from page 7:
Konqrr
MKF30
Tim Static
Water
oZii
Dan Cock
Lady Death (I think from her post)
Action Kungfu
oJuggernaughto
Dookieagain
MKF30
Kung Is fine or let it play out starting from page 7:
Nori
Tom Brady
Sequel
Reo
THTB
Luxus Nights
R.E.L.
Battle Bear
Lobo
Its 11 to 9 so far if you go from page 7. Its on 2 pages I dont know why people are getting so antsy. I like the discussion. My opinion is it needs tweaking thats just my opinion.
So as it stands now we are both wrong.