Trickywizard
Mortal
Wondering is fine but to what could’ve been is a waste. You can’t go back in time.not for me buddy, i'm in that phase of experimenting, wondering, and concepting
Wondering is fine but to what could’ve been is a waste. You can’t go back in time.not for me buddy, i'm in that phase of experimenting, wondering, and concepting
Did I call you a racist? See this is why everyone thinks y'all have a victim complex.hmm I’m racist now huh? See this is why everyone hates woketards.
Hahah alright let’s get back to the og topic.Did I call you a racist? See this is why everyone thinks y'all have a victim complex.
Poor neural re-socialized convicts.What about Starcraft Space Marines?
I think there’s one scenario where it’s not inherently racist, but it’s hard to imagine it being said in good faith.IDK dog, calling an African accent "Wakandan" is pretty racist or just ignorant at best, especially if it's couched as a negative thing
See that’s what’s actually healthy, it doesn’t necessarily indicate a fault in MK1 if you, who presumably had spent a lot of time playing it, are burned out.I don't know if I'll play MK1 again. I won't say I definitely won't, but I've moved on to other games totally.
Unless the person is a streamer as their primary source of income or competing in tournaments as their primary source of income, playing any game like it's a job is wrong.See that’s what’s actually healthy, it doesn’t necessarily indicate a fault in MK1 if you, who presumably had spent a lot of time playing it, are burned out.
Most players are extremely mediocre but force themselves to play it like it’s a part time job or some shit, because their identity is wrapped up in being someone that plays MK, then wonder why they start to hate it. Not that this applies to you, but I’ve experienced it. I dropped MK11 super early and it allowed me to not start hating MK.
No good reasons? You're kidding, right? A good reason for anyone is because they like it. It stops there, regardless of your thoughts on the matter. This shouldn't have to be explained to people. Why isn't it common sense?No, because the game is still dogshit and there are no good reasons to play it over SF, Tekken, or GG or pretty much whatever other fighting game is out there. They're all still miles and miles better.
People always love to believe/push their subjective opinion as objective fact, usually in sensationalistic ways.And "better" is subjective in this case.
I AM glad that most people seem to recognize that the true issues with MK1 all tend to stem from the Kameos. Which, again, I was all for Kameos and having assists in an MK game, they just were poorly implemented. The Kameo system is inherently flawed imo. ¯\(ツ)/¯I don't know if I'll play MK1 again. I won't say I definitely won't, but I've moved on to other games totally.
Kameos have to go. It's not what anyone wanted, regardless of how good the system is or gets. We can argue about the systems objective balance and all of that jazz until our faces are red, but I think the popular opinion is that it was a weird choice that maybe didn't fully pan out.
I think people that criticize MK1 for valid reasons aren't silenced, we just quit playing and it's been a while now.
Ah, yes. Down kick, drive rush, strike/throw. Throw loops that see even the best players in the world getting thrown 5 times or more in the corner.No, because the game is still dogshit and there are no good reasons to play it over SF, Tekken, or GG or pretty much whatever other fighting game is out there. They're all still miles and miles better.
Maybe at launch, but this idea that the Kameo system is objectively flawed is bananas to me. In this version of the game, the system works better than ever before. Plenty of teams are viable.I AM glad that most people seem to recognize that the true issues with MK1 all tend to stem from the Kameos. Which, again, I was all for Kameos and having assists in an MK game, they just were poorly implemented. The Kameo system is inherently flawed imo. ¯\(ツ)/¯
And by "most" you mean only the FGC, and even then it's not true. The Kameos have no issues at all, they are implemented exactly as they should be. As being an algamation of the Variation system and MK11 assist Konsumables, they are done exactly as they need to be. And if they do go in MK1 that's not because they are "bad" but because NRS/WB would try something new, and maybe they will comeback in MK13 but just in an expended form, just like MKX had the Variations and MK11 had the Kustom VariationsI AM glad that most people seem to recognize that the true issues with MK1 all tend to stem from the Kameos. Which, again, I was all for Kameos and having assists in an MK game, they just were poorly implemented. The Kameo system is inherently flawed imo. ¯\(ツ)/¯
Nope, not at launch either. SF6 and Tekken 8 had multiple issues at their launch also, and MK1 has the most friendly monetization out of all the big 3. Not only MK1 has no battle pass like the other 2, but SF6 also charged skins for 15% and also COLORS (not full skin bundles) for 24$, and these were colors from a series of 3, meaning you had to pay 24$ each, essentially paying the cost of an entire other game, 72$, just to get all 3. And Tekken 8 also tries to implement loot boxes (real ones, not RNG boxes that cost in-game currency that you can earn by just playing, but these that cost real money) progressively.Maybe at launch, but this idea that the Kameo system is objectively flawed is bananas to me. In this version of the game, the system works better than ever before. Plenty of teams are viable.
The "true" issues with MK1 lie with an absolute terrible launch, aggressive monetization, no rooms, no practice mode during Ranked, stuff like that.
SidebarPoor Tekken. Half their community was arguing with the other half about going back to T7. And @SaltShaker can tell you all about how bananas the heat system can get.
I never said “objectively flawed”, I said inherently. And while all of those things are definitely issues, they are all issues that can be fixed with updates and what not. Which, a lot of the issues with the game have been improved with all the updates.Maybe at launch, but this idea that the Kameo system is objectively flawed is bananas to me. In this version of the game, the system works better than ever before. Plenty of teams are viable.
The "true" issues with MK1 lie with an absolute terrible launch, aggressive monetization, no rooms, no practice mode during Ranked, stuff like that.
Who else would I be referring to? lolAnd by "most" you mean only the FGC, and even then it's not true. The Kameos have no issues at all, they are implemented exactly as they should be.
No, I understand why you feel that way. I just think you're wrong.I never said “objectively flawed”, I said inherently. And while all of those things are definitely issues, they are all issues that can be fixed with updates and what not. Which, a lot of the issues with the game have been improved with all the updates.
But when I say the Kameo system is inherently flawed, I’m talking about the actual system. Not how strong or viable the Kameos are. I feel like I’ve explained this enough for most people to understand what I mean by now
I tend to agree with most of this, but we can also admit that the things the Heat system allows you to do plus wall/floor breaks can lead to some very....uh, we'll say "snowballing" matches, no?Sidebar
I'm conflicted on the Heat system. Alot of it is very cool, and like the rest of the game outside of Heat, heavy nerfs are needed to the over-powered stuff to bring it in line.
The fact that you gotta balance using heat as a combo extension, a defensive option/turn steal or using an engager to recover health is pretty cool. I can't tell you how many matches I've won where my opponent wasted heat on their first combo -> mixup, I survive then hit them with a heat engager and get most of my life back.
There are also a handful of examples where standard Heat is needed to turn a fairly mediocre hit into a full launching combo (Lee and Leo come to mind)
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SF6 is the only game where I think the universal mechanics to the game are utter dogshit and unsalvageable.