You know, I was thinking about something. I have no idea how plausible or possible this would be, but since competitive balance is always one of the biggest points of contention, I wonder if they could go the extended “beta” route. Meaning they release the game in a beta state at like half price or something, but it only has the tutorial modes, training mode, and the online multiplayer, and that’s it (oh and maybe offline multiplayer as well. That way you could run beta tournaments to really put the competitive balance to the test). And this would be out for a certain amount of time (I’m not sure what would be the right amount of time). And essentially the goal is for the general public to be QA testers and balance testers. Then after the beta time limit is up, they release the full game with all the other features and modes.
The reason I feel like this would be a good option is because instead of releasing a clearly unfinished game but selling and promoting it as if it is one, you instead purposely release an unfinished game and tell everyone it’s unfinished and that it’s just a beta, which is what it would be. I think the feedback would be a lot more universally constructive; there would also be an incentive to give constructive feedback, and since you’d still have to pay some sort of price for this beta, it wouldn’t be as if NRS would really be losing all that much. Because what they would do is when the beta time limit is up, the beta game would no longer work online and wouldn’t receive any more updates, and if you purchased the beta, you would either get a discount code for whatever amount off of the full release of whatever you paid for the beta, or you’d be able to upgrade from the beta for the same discounted price.
This was kind of done with MK1 with the stress test and then the beta (or vice versa, can’t remember which one was first), just on a much smaller scale and shorter time period. Where I believe in the closed stress test, so many gave their constructive criticisms that the game was too slow and also that dash blocking should be added. This feedback led to NRS listening and actually changing the game, making it SO much better by just doing these things. And again, this was such a small time frame, and despite how you feel about MK1 or how it was on launch, it made the full release of the game much better starting out.
Again, I have no idea how the logistics of this stuff would work or if this would be possible. And even if it was possible, that doesn’t mean NRS would even want to do it or try it. But in my opinion, it would be worth it to at least try it ¯\(ツ)/¯