prometheusfgc
Noob
haven't fully explored geras/janet, but I got 50% in the corner into funky setplay with 1 bar and kameo
this would also beat armour on wakeup
this would also beat armour on wakeup
850 health is also a serious problem, especially with a kameo that doesn't provide meterless means for building lots of hourglass charges in combos like Motaro / Lao. 900 with Motaro is already pretty brutal.i was thinking mavado might be the first kameo to make me want to leave stryker due to his block cancel escape, but it doesn't really work how i expected and he doesn't help in neutral, so, here i am still with stryker haha. mavado is a snowball/2-touch kill/escape kameo, and i think that's really good for a lot of characters, but i don't particularly think it's what geras needs. seems really fun and strong with some other characters though
I was labbing this yesterday. Unfortunately it isn't inescapable at all. You can easily armor out of it, but even more damning you can just purposely get hit by the 2 and this will make both Geras' command grab and Mavado's mine whiff giving them a free punishs mine creates an in escapable launcher when placed just before F12 xx command grab.
Yeah. I think at best, this is just gonna add to Geras's guessing game. But That health nerf doesn't make this worth it imo.Did you record dummy Geras to do the setup and try to get out of it yourself? I saw the CPU duck it as well when I did the setup against it, but when I recorded it and tried to escape it myself, I couldn't find the right timing. Good work if you did though
gives him back throw combos from kameos pretty sure - but that's about itAnyone knows what the recent changes actually changes for Geras?
If you like using Geras and Sektor, you can end combos with 122, and Sektors rocket will OTG them into a standing position. Completely eliminating their wakeup optionsI found a nice setup to beat wake up armor with Geras and Sektor using missile after F1,2,1+3.
Thanks ,Geras and Sektor was my main team before I stopped playing the game.I knew about 122 otg and I was trying to figure out how to get better Oki with rocket on knockdown.If you like using Geras and Sektor, you can end combos with 122, and Sektors rocket will OTG them into a standing position. Completely eliminating their wakeup options