Still needed to happen. If the only way to play the game is to pick cyrax, that sucks. I'm not thrilled there weren't some buffs to offset it for characters, like rain, who might struggle with weaker cyrax, but it's not a reason to just leave him as the monster he was.
They way Sonic played him was essentially doing -6 on block strings that's reactable into armor to steal turn converting for a whooping 20%
Hardly call him a monster.
I called him A+ since day one but S Tier is definitely not the case. Rain has so many problems compared to S Tiers that have everything without Kameo. Rain has slowest projectiles, reactable 50/50's and a gapped Armor move that's punishable, a mid with range anxiety, portal Glitches and a horribly 100+ frame punishable teleport from start to finish. Sonic converted off Armor on his -6 strings for 20% like 95% of ECT and used Raiden for most of the tournament.
BTW Sonic messed up corner HTB setup every time in ECT
What I'm saying is instead of nerfing the way they did and effecting several characters. Why not add Regen to the forward Chopper so all those challenged characters can use 1 forward Chopper and 1 up chopper back to back then wait a while to do any Cyrax again. They could have reduced the chip by 50% as well.
BTW I don't think Rain is bad and never have said that. I've had him in A/A+ since the beginning when all the top players had him bottom 5. People should remember he was Bottom 5 before Sonic used Cyrax with him.
Everything he did the top tiers did for far more damage and he never had true unreactable 50/50's into 50% like Raiden.