Pan1cMode
AUS FGC represent!
“It’s too early, let it rock”
Yes, very much so. This is just for some fun, it’s always cool to go back and see what you thought of the game in its early days.
Anyways, post your buff/nerf wish list.
Here’s mine:
General:
Fix audio glitch where kameos interacting with armour will cause move effects to be muted
Fix glitch where ambush kameos will not activate if input on the same frame as an ex special move.
Add ability to pin strings/specials in training mode.
Add wifi filter for ranked mode
Add navigation map for invasion mode
Tinker with kombat league match-making to de-prioritise people that have recently played.
Add ability to create and join rooms in online play.
Add training mode in online play with friends.
Allow to wait in training mode while in KOTH or queuing up a match
Add ability to rewind when viewing match replays.
Allow mass purchasing with the shrine
Kameo adjustments:
Cyrax
-100 health
Jax
+0 health
Kung Lao
-50 health
Goro
Remove regen delay from back Kameo and neutral Kameo
Shujinko
+50 health
Increase throw damage to 130
Motaro
+0 health
Darrius
Decrease neutral Kameo (ambush Kameo) cool-down to 20s (from 25s)
Sonya
+50 health
Decrease neutral Kameo (ambush Kameo) cool-down to 8s (from 10s)
Base Roster:
Kitana:
Remove gap in b24 string
Rain:
Base health 1050
Enhanced water beam (ex bf1) hits mid
Smoke:
Remove gap in f32 string
Remove gap in f12 string
Sub zero:
Base health 1050
Remove standing frames in bf3 (slide)
Increase clone active frames to 90 (from 70)
Ex ice clone has 1 hit of armour
Remove gap in 122 string
Reptile:
Ex invisibility adds proximity damage (like mkx noxious reptile)
Remove gap in b31 string
Li Mei:
Remove gap in 124 string
Kenshi:
Base health 950
Baraka:
Base health 950
General Shao:
Increase allowable axe-less time to 10s (from 5s)
Raiden:
Base health 950
Johnny Cage:
Base health 950
Ashrah:
Base health 950
Nitara:
Base health 950
When blood sacrifice (df4) is active, nitara can air dash off normals and multiple times in combos/in the air without meter cost
Yes, very much so. This is just for some fun, it’s always cool to go back and see what you thought of the game in its early days.
Anyways, post your buff/nerf wish list.
Here’s mine:
General:
Fix audio glitch where kameos interacting with armour will cause move effects to be muted
Fix glitch where ambush kameos will not activate if input on the same frame as an ex special move.
Add ability to pin strings/specials in training mode.
Add wifi filter for ranked mode
Add navigation map for invasion mode
Tinker with kombat league match-making to de-prioritise people that have recently played.
Add ability to create and join rooms in online play.
Add training mode in online play with friends.
Allow to wait in training mode while in KOTH or queuing up a match
Add ability to rewind when viewing match replays.
Allow mass purchasing with the shrine
Kameo adjustments:
Cyrax
-100 health
Jax
+0 health
Kung Lao
-50 health
Goro
Remove regen delay from back Kameo and neutral Kameo
Shujinko
+50 health
Increase throw damage to 130
Motaro
+0 health
Darrius
Decrease neutral Kameo (ambush Kameo) cool-down to 20s (from 25s)
Sonya
+50 health
Decrease neutral Kameo (ambush Kameo) cool-down to 8s (from 10s)
Base Roster:
Kitana:
Remove gap in b24 string
Rain:
Base health 1050
Enhanced water beam (ex bf1) hits mid
Smoke:
Remove gap in f32 string
Remove gap in f12 string
Sub zero:
Base health 1050
Remove standing frames in bf3 (slide)
Increase clone active frames to 90 (from 70)
Ex ice clone has 1 hit of armour
Remove gap in 122 string
Reptile:
Ex invisibility adds proximity damage (like mkx noxious reptile)
Remove gap in b31 string
Li Mei:
Remove gap in 124 string
Kenshi:
Base health 950
Baraka:
Base health 950
General Shao:
Increase allowable axe-less time to 10s (from 5s)
Raiden:
Base health 950
Johnny Cage:
Base health 950
Ashrah:
Base health 950
Nitara:
Base health 950
When blood sacrifice (df4) is active, nitara can air dash off normals and multiple times in combos/in the air without meter cost