Scoot Magee
But I didn't want to dash
MK11 netplay is not as good as people make it seem. I'm not even talking about wifi filter and etc, put that to the side for now. I'm only speaking of solid connections with lower and higher pings.
How can a game that has rollback netcode be outperformed by a game like granblue, that has input lag netcode? In granblue, good connections are 1 to 2 frames of input lag and the game still runs smoothly. That could still be even better if it was rollback but that's not the point.
Mk11 has a minimum of at least 3 frames of input lag when you play online, regardless of how low your ping is with the other player. It may be smooth but it sucks, it changes the game entirely. The only benifit this had is that it feels essentially the same playing someone from NY to NY or NY to CA. The downfall is that you'll never get any better than what you're locked in at.
Imo mk11 has the foundation to have great netplay but it's literally weakening the experience when it doesnt need to. It should be a max of 4/5 frames of lag, not a minimum.
It just drives me nuts when people say mk11 has great netplay. It absolutely does not. It just streamlines the feel of the game between low and high pings by making low ping matches feel just like high ping matches.
It's at least a big improvement over what nrs used to offer but their old netcode was probably the worst in the business. This game could play so much better than it does now.
I have mixed feelings on mk11 but its probably mostly due to my experience in netplay. I think the experience could be a lot better for everyone and it would benifit the level of play in this game.
I'm probably annoying for bringing this up so much but I do think more people should be making noise about this. Us making noise about how bad the online was before is what made them improve the netplay. Am I alone in this?
How can a game that has rollback netcode be outperformed by a game like granblue, that has input lag netcode? In granblue, good connections are 1 to 2 frames of input lag and the game still runs smoothly. That could still be even better if it was rollback but that's not the point.
Mk11 has a minimum of at least 3 frames of input lag when you play online, regardless of how low your ping is with the other player. It may be smooth but it sucks, it changes the game entirely. The only benifit this had is that it feels essentially the same playing someone from NY to NY or NY to CA. The downfall is that you'll never get any better than what you're locked in at.
Imo mk11 has the foundation to have great netplay but it's literally weakening the experience when it doesnt need to. It should be a max of 4/5 frames of lag, not a minimum.
It just drives me nuts when people say mk11 has great netplay. It absolutely does not. It just streamlines the feel of the game between low and high pings by making low ping matches feel just like high ping matches.
It's at least a big improvement over what nrs used to offer but their old netcode was probably the worst in the business. This game could play so much better than it does now.
I have mixed feelings on mk11 but its probably mostly due to my experience in netplay. I think the experience could be a lot better for everyone and it would benifit the level of play in this game.
I'm probably annoying for bringing this up so much but I do think more people should be making noise about this. Us making noise about how bad the online was before is what made them improve the netplay. Am I alone in this?
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