Yeah, I'm just saying that Injustice 2 is the only NRS game that essentially had 4 years of development, rather than the usual two.I feel like they took their time with the gameplay and rushed the rest.
I don't think that it means every other game is rushed, but I do think that starting from Injustice 1 as the base gave them lots of time to focus on extras beyond the gameplay and engine. It may not be possible to replicate that in a non-legacy game, and they may have decided that from the start.
But who knows. They may already be pushing the limits of what they can do inside a two-year cycle. I guess we'll find out in a year or so.