When do you leave?Yeah everything I’m posting is just the beginning stages. When I deploy I will have 6 months to lab so just trying to play as much online as I can
Hope you get the cassie skin!
When do you leave?Yeah everything I’m posting is just the beginning stages. When I deploy I will have 6 months to lab so just trying to play as much online as I can
I won’t I leave in like 13 days. I’ll get that Harley Quinn skin though.When do you leave?
Hope you get the cassie skin!
What are the current knockdown situations that you're using & how are you converting your damage or pressure on block?Had some progress tonight. Am on a four game win streak and won 7 out of 6 with Sups OD
I’m still figuring it out but normally I go ex nutpunch into close bounce ball. From there they have to jump and than you can anti air, they can delay wake up but than you get free pressure or a throw, if they wakeup with U3 you will normally trade if there U3 actually reaches, if they roll forward you can punish it, if the roll backward they are safe, but if they do it to much you can delay a regular bounce ball and it will catch them. I’m pretty bad right now at concerting off it when it actually hits. Depending on the character you can get away with throwing it out in neutral. This is normally how I play right now.What are the current knockdown situations that you're using & how are you converting your damage or pressure on block?
Nice. Yo so dig this. Will I was playing I managed to get a B1 mix off of the ball. I've been testing it. Might be something else to look into on wake up for mix.I’m still figuring it out but normally I go ex nutpunch into close bounce ball. From there they have to jump and than you can anti air, they can delay wake up but than you get free pressure or a throw, if they wakeup with U3 you will normally trade if there U3 actually reaches, if they roll forward you can punish it, if the roll backward they are safe, but if they do it to much you can delay a regular bounce ball and it will catch them. I’m pretty bad right now at concerting off it when it actually hits. Depending on the character you can get away with throwing it out in neutral. This is normally how I play right now.
I’m gonna hit the trading room on deployment a lot and really try to figure stuff out. This is one of my games, and the cool thing is I actually get the nutpunch brutality.
How is Yaas Queen with 111 being unsafe and without safeglow kick amp to cover and steal turns?I have decided I am going back to yaas queen. I did have fun with Sups OD. It’s just not worth playing.
Jacqui has a similar move to down up forward that combos and in upgraded.I have decided I am going back to yaas queen. I did have fun with Sups OD. It’s just not worth playing.
I mean, who really FBs that anyways online? No one. So it's still safe.How is Yaas Queen with 111 being unsafe and without safeglow kick amp to cover and steal turns?
I still do it all the time, no one FBs it, so I abuse it.Anyone tried the new flawless block fix/nerf on her amplified rising glow kick?
Since it's very hard to FB jumping kicks now maybe she can go back to just safely throw it out again.
They made it harder to FB so why not? 111's gap is even hard to FB now.I still do it all the time, no one FBs it, so I abuse it.
Yes, you can also interrupt his f3, 2 with 111.you used j2 in a combo? ABSOLUTE MAD MAN.
So, I guess you could interrupt his low/overhead with 111 tho? I saw you used S3.
I have friend who does it easily but perhaps in general you are right.I mean, who really FBs that anyways online? No one. So it's still safe.
Bruhh.... is that harley skin a mod or real life?Quick video on how to punish the Terminator with Cassie
Lol you don’t know? Jokes on you bro. You will be pleased next time you start up MK 11- it came with the Terminator.Bruhh.... is that harley skin a mod or real life?
yep it's a new skin! Literally, her best skin. I can hardly believe it too.Bruhh.... is that harley skin a mod or real life?