I don't care about the instant gratification, but if they said "yea play online with your friends or random people and after a few months you'll have earned plenty to go in to the krypt and unlock all the stuff, or you can grind single player and do the augment math and get it in a third of the time" I would, but that's not how it works. This is an entire genre based around playing against other people. I like that they do a better job with single player stuff than other fgs but this is a huge step backwards to me. Inj2, mkx, igau, and mk9 all had more fun in single player mode which actually unlocked the stuff as well. Every game has built upon the previous ones but this is just too much, and incorporates a bunch of stuff from other types of games that I don't enjoy, so I play fighting games. Feel like the first time they have tried to make single player outshine multiplayer and I'm not personally into that. Augments and consumables are the opposite of playing a fighting game, I have 1,000 of them just from trying the krypt once and I can't even be bothered to read them all, never mind use them.