Wetdoba
All too easy...
But the flawless block gap can be closed by cancelling 11 or f21 into spine burst or cancelled into command grab because both are ticks, these 2 strings get infinitely better with those added mind games where as with marauder its either flawless block or stagger. With bone picker both strings double their options by allowing for flawless blockable plus frames, stagger, safe block string, tick throw. The safety and mix are both there, he can play 100% safe and only take the risks when he wants to, just like Geras or others.I've played Bone Picker in tournament and tried to make him work, but he's not that good, especially after Command Grab's being able to be punished by D2 KBs.
I gave him a 4/5 because his offense is high risk. If I go for a tick throw and they neutral duck, I get punished for a full combo. Sure you can stagger B3 or do F4 pressure but he isn't as good as say Jacqui Briggs offense. 112 can be flawless blocked btw as most of my training partners have been doing forever. 2 1+3 is super slow and has pushback so its not like you are going to make use of the plus frames, although I do use it a lot to catch people trying to whiff punish 2. To be clear his offense is still really good, 4/5 is more than a lot of characters and Marauder. But 5/5 should be reserved for characters with safe pressure and mixups like Geras, Erron, and Jacqui.
I'd maybe give one more point for Defense because Spines are a great AA. The rest has nothing to do with defense. DF1 is a huge defensive tool that spines can't make up for. Spines is good, don't get me wrong, but I wouldn't say it moves up defense two point.
I could maybe see 1 more in anti-zoning for spines, maybe. Most players who know the matchup stop throwing air projectiles when they get in spines range so you won't be hitting them with it and against characters like Jade or Cetrion getting to that range is the hard part. I will say Bone Picker is slightly better against zoning characters, but not by much. Those are rough for him in either variation.
Overall though 20/25 is way too high, that's where Marauder is imo and Bone Picker is not nearly as good as much as I want it to be. There is a reason guys like DJT who were playing Bone Picker switched to Marauder, it is the better variation plain and simple. I could maybe give Bone Picker 17/25 to show that he is still a high/mid tier character, but the more i've played him and seen people get used to the matchup the harder it has been to make him work.
Also if people arent jumping against bone picker then spine burst has already done its job because the move is so good even the threat of it makes people stop doing jump projectiles which only opens them up to his ground game more.