Cheesus
.
Hello, so which is true, A or B????
A. 1. Startup values include the 1st active frame like every other fighting game.
2. There is 1 frame of recovery after blocking an attack. (to punish -10 you need a 9f startup move or better because of the 1f of block recovery)
3. Reversals skip the 1 frame of block recovery. (to punish -10 you can use a 10f startup move, i.e. reversal throw since the 1f of block recovery is skipped)
B. 1. Startup values DO NOT include the 1st active frame.
2. There is NO 1 frame recovery after blocking an attack. (to punish -10 you need a 9f startup move or better since startup doesnt include 1st active frame)
3. Reversals shave off 1 frame from startup. (to punish -10 you can use a 10f startup move, i.e. reversal throw since even though startup doesn't include 1st active frame, the reversal startup is actually 1 frame shorter)
I hope this makes sense. Can't remember who, but some NRS employee said it was B
I get that either way you still can't approach punishes like Street Fighter (punish -5 with 5f startup) BUT if it's B then the startup values of in game frame data should be changed to be 1f higher (fastest d1 in game is actually 7f, not 6f)
Thoughts?
A. 1. Startup values include the 1st active frame like every other fighting game.
2. There is 1 frame of recovery after blocking an attack. (to punish -10 you need a 9f startup move or better because of the 1f of block recovery)
3. Reversals skip the 1 frame of block recovery. (to punish -10 you can use a 10f startup move, i.e. reversal throw since the 1f of block recovery is skipped)
B. 1. Startup values DO NOT include the 1st active frame.
2. There is NO 1 frame recovery after blocking an attack. (to punish -10 you need a 9f startup move or better since startup doesnt include 1st active frame)
3. Reversals shave off 1 frame from startup. (to punish -10 you can use a 10f startup move, i.e. reversal throw since even though startup doesn't include 1st active frame, the reversal startup is actually 1 frame shorter)
I hope this makes sense. Can't remember who, but some NRS employee said it was B
I get that either way you still can't approach punishes like Street Fighter (punish -5 with 5f startup) BUT if it's B then the startup values of in game frame data should be changed to be 1f higher (fastest d1 in game is actually 7f, not 6f)
Thoughts?