Spo5000
The nerf hammer is thirsty for your main
Gotcha thanksYou'll have to b1~Grab~tele amp instead of 113
Gotcha thanksYou'll have to b1~Grab~tele amp instead of 113
This variation isnt bad, its just everything it does, DS does it better.I really don't understand why everyone hates Seeing Double that much. Yes, you can't dish out insane damage, but it's footsie tools make up for it. I'd relate this variation with post-nerf Aquaman playstyle: you blockstring, you mix, you whiffpunish and while your actions don't inflict crazy damage, opponent's health steadily melt. I have much greater success with Double than Sabbath as opponents are really confused. Air tele is really great tool to punish any whiffed strings or zoning and even for punishing teleports. 5 such punishes and their health is reduced to zero. Also they should duck under your unblockable Ghost Ball. And when you mix it with his Shadow Tackle and Shadow Slide it really confuses. Also I use grabs a lot in this variation so it leads to insane damage Krushing Blow throw
I input the fb in the middle of his grab animation, never dropped it that way.How are yall making the b1, 1+3 x fatal blow land? Is there a timing window as they are dropping from the throw that i'm missing? The fatal blow is hitting separate for me.
When in doubt press fatal blow twiceHow are yall making the b1, 1+3 x fatal blow land? Is there a timing window as they are dropping from the throw that i'm missing? The fatal blow is hitting separate for me.
Sick kombos tony unfortunately in the wrong thread this is for his 2 tournament presets only 8)Noob 68%
Is Total Blackness a tourney preset? Sorry, ive only had the game for 2 days. The combo works with Total Blackness.Sick kombos tony unfortunately in the wrong thread this is for his 2 tournament presets only 8)
No, his tourney variations are Seeing Double (slide, air tp and ghostball) and Dark Sabbath (launching tp, air sickle and spirit ball)Is Total Blackness a tourney preset? Sorry, ive only had the game for 2 days. The combo works with Total Blackness.
Get ready for some wild shit lol those arent the "tourny variations" when selcting presets for your character look to the right for a trophy icon those are the tournament variations . Dont ask me why cause nobody knows why 8DIs Total Blackness a tourney preset? Sorry, ive only had the game for 2 days. The combo works with Total Blackness.
Black sabbath seems to be his go to but admittedly ive only spent about an hour with his other oneI've been loving the crazy non-tourney combos you can do with him, I'll work on the tourney ones tonight. Which variation is the best, in your opinion?
that sounds like a band lolBlack sabbath seems to be his go to but admittedly ive only spent about an hour with his other one
It is a band yee young in!!that sounds like a band lol
the reason I know them is: I AM IRON MANIt is a band yee young in!!
Delicious.So, messing around with his corner combos, i found out that apparently Noob can combo with his spirit ball after 212, which leads to some high damage.
A few notes about this:
- After d1, i find extremely difficulty to hit s1 for his meterless combo, and i dont think it is worth doing it cuz it gets only 2 damage more than his old combo (212, s4xxdb4, d1, d1, 113xxbf2 that does 326 damage)
- When spending meter, his damage goes up a lot, and the good side is that hitting b1 after d1 is much easier than s1, which leads his damage to over 400 (or 399 if u are going for the restand) which are much more than his older combos (372 restand, and 379 bf2 ender)
Nice find with the meterless spirit ball combo.So, messing around with his corner combos, i found out that apparently Noob can combo with his spirit ball after 212, which leads to some high damage.
A few notes about this:
- After d1, i find extremely difficulty to hit s1 for his meterless combo, and i dont think it is worth doing it cuz it gets only 2 damage more than his old combo (212, s4xxdb4, d1, d1, 113xxbf2 that does 326 damage)
- When spending meter, his damage goes up a lot, and the good side is that hitting b1 after d1 is much easier than s1, which leads his damage to over 400 (or 399 if u are going for the restand) which are much more than his older combos (372 restand, and 379 bf2 ender)
Yeah thats the combo i go for meterless, its much more easier than this new one and does like 2 less damage, worth it.Nice find with the meterless spirit ball combo.
Try this one..
212, 4~db4, 1, 113~bf2... Does 32% also and is much easier.. A good bnb.
So what is your highest meterless currently off 212?Yeah thats the combo i go for meterless, its much more easier than this new one and does like 2 less damage, worth it.
Also i use double d1 instead of s1 on it, i find it easier to connect after up shadow.