Gooberking
FGC Cannon Fodder
My main goal in buying the game was to support this little game that could.
It is pretty raw content wise, which I hope can be fleshed out a little. The single player experience is really nonexistent. The inability to see stages in training is something easy that should be fixed. I'm someone that often never plays a human in a game unless I'm super into it. Even then it takes weeks before I'm comfortable doing so. I haven't seen anything but training checkers all night.
I really love the character illustrations, so much so that it's mildly disappointing to see the 3d versions, even though they aren't bad. Definitely could use more characters, but then we knew that going in.
I think the UI is simple but well presented, vs KOF14 which wasn't much fun to look at.
Game plays familiar enough for anyone that has done time with their 2D fighters.
For anyone that sees this (like right now) it's being streamed by Max ATM https://www.twitch.tv/maximilian_dood
It is pretty raw content wise, which I hope can be fleshed out a little. The single player experience is really nonexistent. The inability to see stages in training is something easy that should be fixed. I'm someone that often never plays a human in a game unless I'm super into it. Even then it takes weeks before I'm comfortable doing so. I haven't seen anything but training checkers all night.
I really love the character illustrations, so much so that it's mildly disappointing to see the 3d versions, even though they aren't bad. Definitely could use more characters, but then we knew that going in.
I think the UI is simple but well presented, vs KOF14 which wasn't much fun to look at.
Game plays familiar enough for anyone that has done time with their 2D fighters.
For anyone that sees this (like right now) it's being streamed by Max ATM https://www.twitch.tv/maximilian_dood
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