A.Gohan? Sure. Now waiting explanation on a "ridiculous shit" from Teen Gohan (lol), Kid Buu (lol), The Blues (lmfao), Gotenks (usrs?), Trunks (?) and Yamcha.
Explain how these compare to ridiculiously long reaching normals, braindead-meter-free-armor, enormous damage, meterless resets into 50/50 (without even needing assists) after every combo that makes u guess whether he will insta cross you for an overhead/low or stay on the same side and go for a low/throw or stagger into whatever. Shit thats not even under free "50/50" category anymore lol.
Etc. I can go on but for start - lets settle atleast with this bs.
Oh and its not like A16 is considered broke by pretty much every pro in the game, or is being placed as top tier in the game. No no.
I said 16 is bullshit. I just think the idea that he's broken to the point of invalidating the rest of the cast entirely is absolutely ridiculous considering the dirt like every single cast member has.
I also suggested some nerfs to him.
So...... you prob missed that part. Or didnt.. whatever.
Probably should have stopped after you called something that requires meter "meterless." But whatever.
1. If 5H has armor, it should be hella minus. Either remove the armor or make it punishable. Maybe even a little less pushback.
2. Increased scaling on combos after a dunk. or
3. significantly reduced meter gain.
A big problem with him is that once the hkd setup happens once, the following combo builds enough meter to do it again. There's nothing wrong with hkd into cross over setups, but there is something wrong with being able to loop back into it forever. No net deficiency with meter gain is what causes this.
Calling things guesses and 50/50s incorrectly on tym again..... neat. Its only a guess if you picked blocking as your option.. which you dont have to. The iad cross over can be straight up hit out of the air unless 16 does it right away. So if you dont see it right away, that option cant beat you unless you react wrong.
If you have an issue with one wrong reaction looping you right back into the same situation, your problem isnt with 16. Its with anime games. 16s problem is that theres no end to it though and he can do it anywhere. While other strong oki doesnt really happen like that unless its in the corner.
That's why i would have no problem reducing his meter gain so that wasnt the case. And also maybe the damage because one reset is probably enough to kill most of the time.
I could only imagine how people here would have reacted to rev 1 raven, millia, or slayers command grabs.
Tl;dr - 16 is the best character in the game, and some of what he can do is too much. I just hope that if he's nerfed, they dont nerf him into sheeva tier.