Lt. Boxy Angelman
I WILL EAT THIS GAME
I think NRS should go the Super Mario Bros - Bizarro Sequel That Was SMB 2 - Mario Bros 3 approach to the design of MK11 and have it fall closer in like with MK9 than MKX/MKXL.
In spite of the obvious flaws the game had (netcode, player 1 advantage, Meter Glitch, Kabal/Kenshi/Cyrax, etc.), it has always seemed to me that from a sheer love of the game standpoint that MK9's layout/mechanics/hype factor have always been favored over MKX's.
I believe that the builders should let what was the rebirth of the run mechanic run its course, bring back the dashblocking and juggle-crazy maelstrom that was MK9-style Kombat, and go back to what started this entire reboot in the first place. In the event it ends up being the last title for a while to come (since, if rumors are to believed, this is going to be the Deception/Armageddon arc of this timeline, after which there is no known MK lore or future to be debated), I think it would do well to send the game out on the wavelengths it reintroduced itself with.
Let's be real here: no one is going to miss run cancel combos.
Thoughts?
In spite of the obvious flaws the game had (netcode, player 1 advantage, Meter Glitch, Kabal/Kenshi/Cyrax, etc.), it has always seemed to me that from a sheer love of the game standpoint that MK9's layout/mechanics/hype factor have always been favored over MKX's.
I believe that the builders should let what was the rebirth of the run mechanic run its course, bring back the dashblocking and juggle-crazy maelstrom that was MK9-style Kombat, and go back to what started this entire reboot in the first place. In the event it ends up being the last title for a while to come (since, if rumors are to believed, this is going to be the Deception/Armageddon arc of this timeline, after which there is no known MK lore or future to be debated), I think it would do well to send the game out on the wavelengths it reintroduced itself with.
Let's be real here: no one is going to miss run cancel combos.
Thoughts?