ryublaze
Noob
I like this suggestion. Just to add on I think blue trait shouldn't deal more damage on hit/block than red trait because right now blue trait is better than red trait unless you are in the corner. By taking away the damage buff altogether it would give more incentive to use red trait.A possible solution would be to adjust the recovery and meter building of the wrist cannon, but keep the current recovery for trait wrist cannon so that the zoning is enhanced in trait only, similar to Dr. Fate's design.