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Street Fighter V General Discussion

Boss Savage

Mortal
Just tried it myself... Nope. Doesnt link. Not even on CH. Must be changed from S1 for some reason.. VERY few characters have triple light confirms in this game. You can get Cr.lk st.lk lk.scissor
Thanks for confirming it. I don't know what they changed from S1, or why they changed it. But it is what it is. Thanks.
 

ChoseDeath

Seriously Casual Player.
When and why did this happen? I only played S2 a lil bit before I moved and wating on internet but i only played vs 1 gief. Secret new tech or something?
For me it's been the last week or so. I'm guessing they are curious like jjvercetti said, or they have bought the lines that Gief is S tier all of a sudden. I'm not sure which, but we'll see how it goes!
 

EntropicByDesign

It's all so very confusing.
It's because asains said he's top tier, everyone's jumping over to him so they scream they were down with the Gief since minute one and are in no way tier whoring.

Gief is better, he has some pretty good shit and a couple of dumb things now, but you still need solid reads and good prediction with an understanding of what your opponents tendencies are to win. Most people play single player street fighter, they just do what they want and if it works they win and when it doesn't they lose.. so they will lose on Gief and he'll be back to not being everywhere.

That said though, some players will find great success with him. I don't believe this S tier crap at all, @Kroaken has a theory on this I'll let him share if he wants, but Gief *is* solid this season by all accounts.. so long time Gief players (not saying this is anyone here) are going to have to start taking losses with the realization it's not just the character any more. Though, admittedly, he still has some pretty bad MUs, and they are vs high profile, popular characters.
 

B. Shazzy

NRS shill #42069
it's because zangief is a scrub character in season 2. look how perfect and how much work I have to put in to stop these bums from going unga bunga until they get vtrigger to take half your lifeanyway


this guy lost because zangiefs don't know how to block in neutral and he didn't jump in enough. Lariat should be crush counterable on whiff like every other move with invincible frames
 
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ChoseDeath

Seriously Casual Player.
it's because zangief is a scrub character in season 2. look how perfect and how much work I have to put in to stop these bums from going unga bunga until they get vtrigger to take half your lifeanyway


lariat should be crush counterable on whiff like every other move with invincible frames
Yeah, that looks about right, lol. Still 7-3 for Guile.

Kidding. I think that match is in Gief's favor now. :DOGE
 

EntropicByDesign

It's all so very confusing.
I don't know if he flat out loses but its pretty much GG if gief gets a CC combo and guesses right on oki with akumas low health.

I feel like it's solidly in Akuma's favor until Gief gets trigger.. then it's ugly. You lose a lot of options and since we have 9 health we can't just eat a trigger combo and go back to business.

Akuma's whole life is based around not being CC'd and guessing wrong vs almost anyone, so while that's definitely a bad thing it's not matchup specific exactly.

I haven't fought a ton of different Giefs, but i have fought a lot of Gief, my main training partner mains him.. over-all the MU feels even to me but if we get in the corner we may as well just give up.. and it is depressing when you've landed four throws , two combos and a ton of pokes, then one SPD loses you the round.
 

ChoseDeath

Seriously Casual Player.
I feel like it's solidly in Akuma's favor until Gief gets trigger.. then it's ugly. You lose a lot of options and since we have 9 health we can't just eat a trigger combo and go back to business.

Akuma's whole life is based around not being CC'd and guessing wrong vs almost anyone, so while that's definitely a bad thing it's not matchup specific exactly.

I haven't fought a ton of different Giefs, but i have fought a lot of Gief, my main training partner mains him.. over-all the MU feels even to me but if we get in the corner we may as well just give up.. and it is depressing when you've landed four throws , two combos and a ton of pokes, then one SPD loses you the round.
As a Zangief main I call it 5-5. Akuma has more tools, but really you just can't keep Gief out forever. Guile can, Urien can, Dhalsim can, etc. But you are exactly right, if Akuma messes up once it's deep trouble. And the odds of it are fairly high.
 

Sutter Pain

Your mothers main.
I feel like it's solidly in Akuma's favor until Gief gets trigger.. then it's ugly. You lose a lot of options and since we have 9 health we can't just eat a trigger combo and go back to business.

Akuma's whole life is based around not being CC'd and guessing wrong vs almost anyone, so while that's definitely a bad thing it's not matchup specific exactly.

I haven't fought a ton of different Giefs, but i have fought a lot of Gief, my main training partner mains him.. over-all the MU feels even to me but if we get in the corner we may as well just give up.. and it is depressing when you've landed four throws , two combos and a ton of pokes, then one SPD loses you the round.
I have not played enough season 2 nor am I anywhere close to being good enough to dictate matchup numbers. I think if 2 top players that mained both would seem to be a pretty even match up and fun to watch for sure.
 

EntropicByDesign

It's all so very confusing.
Yeah, over-all it's 5-5. If Akuma had more health than I'd say it was 5.5 him, but Gief is GOING to get in and hurt you and when be does Akuma needs a hard read to reset the situation.

It's a funny MU because it swings. The MU ends up 5-5 but it's never that in motion. Neutral and away from the corner (or Gief in the corner) and it's hugely in Akuma's favor, once Gief gets trigger it starts to semi-love out, then Gief gets a KD and it's hugely on Giefs favor from that point.

It's a fun MU but the comeback factor can make it frustrating, but that's Akuma's life I guess. Vs Gief I have to make 6-7-8 right decisions, but lose to only two wrong ones.
 

EntropicByDesign

It's all so very confusing.
I have not played enough season 2 nor am I anywhere close to being good enough to dictate matchup numbers. I think if 2 top players that mained both would seem to be a pretty even match up and fun to watch for sure.

I agree and I don't mean to speak on my numbers like I'm an authority, I'm just trying to give some visualization when I say one or the other had an advantage here or there, etc.

It's a very interesting MU to play too. Gief can jab you out of everything in the air , making it so a Gief that's on point can do a lot to shut down your demon flips, but you have so many interesting options on approach, two fireballs, a sweep that at max distance can get away with more than it probably should, reversals out of headbutt pressure and massive damage off a neutral jump SPD read, etc. Gief can lariat, taking away air fireballs.. both characters have lots of interesting tools to screw one another over lol.
 

FL Rushdown

Champion
You think Akuma loses the mu?
Akuma loses the matchup. It's not impossible to win but gief has never had trouble with shotos and a ryu with stubbier normals and less hp isn't a problem for his toolset. Lariat beats all the demon flip mixups and cr jab is faster and has the same range as most of Akumas normals. They can both bully each other if they get in but if they trade hits gief wins. It's not like a 7-3 but akuma loses the matchup imo.
 

JJvercetti

Warrior
I agree and I don't mean to speak on my numbers like I'm an authority, I'm just trying to give some visualization when I say one or the other had an advantage here or there, etc.

It's a very interesting MU to play too. Gief can jab you out of everything in the air , making it so a Gief that's on point can do a lot to shut down your demon flips, but you have so many interesting options on approach, two fireballs, a sweep that at max distance can get away with more than it probably should, reversals out of headbutt pressure and massive damage off a neutral jump SPD read, etc. Gief can lariat, taking away air fireballs.. both characters have lots of interesting tools to screw one another over lol.
9-1 bro.
 

EntropicByDesign

It's all so very confusing.
Shrug. To each their own but it feels pretty even to me. I think one of the keys to the MU might be just playing a run-away zoning war until he gets trigger then approach on the ground. St.rh has good range. F. And cr. Fp both have decent range. St.mk has more range than it seems, and it's very fast for a medium that combos in to the damage you get off of it.

Gief stops Akuma's bullshit, so it's a fundamental/footsie kinda thing, or at least that's how I play it. You have to abuse your fireballs while you can and then play a careful spacing game, try to whiff punish and convert in to damage. Stay out of the air and don't try a bunch of mixup demon flip shenanigans, just spacing and patience. If you get a KD prioritize screen position over anything else.. if I land a sweep or something my first thought is always getting away from the corner I'm probably being backed in to.

Shrug, maybe you're right and Gief wins everything (footsies, screen position, etc) vs Akuma but in the neutral when I'm playing patient and not screwing up my spacing I don't feel like I'm in a losing position..

Now, contrary to what I just said, sometimes taking a risk is worth a lot. If you have meter on deck and you have a Gief who likes mashing jab mindlessly, ex dp his ass or walk in, try to bait the jab spam, take a quick step back and fish for a counter hit or CC. It's an in and out game and it's about spacing and respect. Don't forget also that a lot of Giefs damage comes from reads and if he reads wrong, Akuma can turn that in to a shit-ton of damage . Isn't his no meter jump in like 330? I can't remember.. that's essentially a third of Giefs health if you read an SPD.

Again, maybe I'm totally wrong, but I don't think he loses the MU, I think it's pretty even. Both characters have mean shit to do to one another.

A quick edition- patterns and timing are important. I played a game as Rashid vs Gief earlier where I was just getting dumpstered and started bitching that all Gief had to do was mash whatever and it just beat me out. So next set we switched and I just mashed as Gief. And I mean mashed, cause I dunno how to play him. So, funnily enough , things were kinda rough for the other guy the first game or so, then he got his spacing and timing right and started to whiff punish and CC Giefs stuff. I saw the range he was at and how he was timing what I was doing. So we swapped back for the next set and while I still lost (second time playing Rashid ever vs a Gief main and someone who played him quite a bit in s1 as well) it wasn't to.Gief spamming buttons. I was able to make my 'inferior' normals work by just watching for patterns and figureing out timings and such.. and that's rough on Rashid because if you're fishing for a Cr.fp Gief can jump and full combo your ass and his st.rh is -4 now..

Just my opinion.