Johnny Based Cage
The Shangest of Tsungs
Any EST players still up?
see me in super silver kid. i'll derank uSuper bronze. Not a huge accomplishment but we getting places boys.
I'm online yea playing with rushdownsee me in super silver kid. i'll derank u
also r u online?
You guys got room? if not das cool.I'm online yea playing with rushdown
Yes we doYou guys got room? if not das cool.
GG's that last drop at the end was devastating. That was Lariat into v-skill into dead for you and I dropped it.
Well I guess it's back to the old lab for ya. Gimme 50 reps of that combo.GG's that last drop at the end was devastating. That was Lariat into v-skill into dead for you and I dropped it.
Assuming you've looked at the range and speed of all of his normals first...
Start by throwing slow fireballs at the training mode dummy. Then moderately fast fireballs and then the fast ones. What you're aiming for here with this exercise is to try and be able to throw fireballs endlessly without getting an accidental back, forward or neutral punch. When charging you always want to be holding down+back (db) because that means you can charge your Flash Kick AND your Sonic Boom.
Charging tip: When using charge specials you can charge by holding db then rapidly moving to forward then again to db but this time you press db+attack button. So for Sonic Boom it's B,F, B+Punch. This allows you to throw the fireball but start charging instantly, like as soon as the fireball is thrown you're charging from frame 1. This is useful because if you go to db and charge instantly, you can FK people who are trying to jump Booms on reaction and inevitably failing lol.
Another warmup/exercise you can do is whiff (or hit) LK Flash Kick and then as soon as you land do another one. If you can do that then you're charging pretty well.
As for combos, just start off easy. Do the trials and learn the links.
-Learn the punish for failed DP's. CC F+HP, dash, HP, cr.MP xx Ender/whatever vtrigger stuff you want to do.
-You want to practice the MP, cr.MP xx Ender combo
-Your light hitconfirm/crossup combos. cr.LK/LP, cr.lp xx Flash Kick
-Don't worry about the loops in the corner just yet. You can start off with a BnB like HP, cr.MP xx boom xx Trigger, dash, HP, cr.MP xx Flash Kick then save vtrigger for pressure or whatever you want.
If you're trying your hardest to throw somebody but they're so damn good at teching then don't worry Guile has a safe option to deal with that too. F+HK, the Upside Down Kick. It's airbourne so it's throw immune and therefore anybody trying to delay tech will get caught by this and eat double the amount of damage they would have taken for getting thrown. The combo is UDK, cr.MP xx Ender/vtrigger if you want to.
Guiles a simple character and once you learn how to charge and it's second nature you'll find out just how easy it is to use him. Nothing complicated, just, getting to chuck plasma and poke people all day really. I'm sure you won't need help with his V-Skill, it's pretty straightforward and an excellent tool.
That's my tips, I'm no pro or a great player or anything like that but I have a graps on the game I'd say and I know what's happening. Good luck!
Hold on I'm bodying people for once. 9 win streak.Well I guess it's back to the old lab for ya. Gimme 50 reps of that combo.
Fair enough, will take request into mind. All's good.Fingers there's 3 rows of your triple posting just between the last page and the this page and none of them are even responses . Just make one big post or something
Took me like 5 mins to get this one post to load because i assume the site struggling to get enough posts for the rest of us when you're on
Yours. Curious where ur playing him.My rank or Gief's?
Daigo and Nemo both had interview articles on ehubs claiming gief was among the top tier.What happened?
My rank is Super Silver but I never play ranked. I've just been playing battle lounge. I've never played Gief in ranked actually.Yours. Curious where ur playing him.
Ggs what's your psn or add me: newyorkpizza_GGs.
After HK Flask Kick in the corner, vskill is a pretty good meaty. You can always combo if it's a back tech I believe but if they just quick rise then you only combo off of it if you hit the flash kick from a little further out as it gives you more frame advantage and can get it out faster. Alternatively you can cancel it on meaty into Boom and then combo it that way. So yeah that's a plus on block meaty on both techs in the corner.Scott what do i do for a meaty when i score a knockdown? (especially in the corner)