Exactly. I'm worried.She sounds way more MKX than Injustice 1.
Oh my god oh my fucking godI'm sorry but if you're complaining about Supergirl now or any of the pre release characters being OP or making huge inferences based on 2 minutes of gameplay then you're on idiot.
Master of Storms Raiden looked orgasmic in the Raiden reveal trailer but lmao now, Takeda looked suuuuper good in the kombat kast but vanilla Takeda sucked, Kenshi even looked pretty good but vanilla Kenshi was total shit, Ethereal Mileena also looked great but she was useless at launch. Like.. come on
I mean in SFV can't Dhalsim do some ridiculous teleport setups? its not like NRS is the onlyone doing this guys chilli'm just surprised that NRS doesnt appear to have learned their lesson yet from Injustice Scorpion. Having characters with full screen Rear attacking teleports period in back to block games is just bad....the only reason scorpion wasnt a problem anymore was because they nerfed him so damn hard.
Hmmm I dont see it. The only time I see a B3 is at 1:50Hmmm
I'm not sure if it's her B3 or not, but I don't spotted something...
After she used Ex Ice breath her B3 no longer wall bounced.
Interesting.
Nevermind the move I thought was her B3 was her raw Krypo forceHmmm I dont see it. The only time I see a B3 is at 1:50
Super worried about this game play. Did they learn nothing from scorpion and what a teleport like this does to a back to block game? Imagine if scorp had legit zoning in injustice like super girl does in his game play.
The pace of injustice one was fine. Only mk players hat didn't play injustice want it to be mkx. I really worried seeing this
100 percent agreeApologies for the language but I'm real fucking tired of the bullshit.
I remember people saying MKX will now have real footsies due to the run button now giving us "real movement options" so I wouldn't get your hopes up just yet.The ironic thing is, without the run button, traditional footsies probably actually will make a strong return in INJ2.
Yeah but is that a good thing or a bad thing that the other characters could be even worse than this? Its just as bad having two dumb characters as it is having one and I don't think its a bad thing that people are voicing their concerns.Think the tele design is kinda lame, but people are still overreacting. The game will have like 30 chars or whatever and they showcase one character and people lose their shit. How do we know Grodd won't have a 1 hit kill punch??? We don't know what anyone else will do yet. The reaction to the first showcased character when we know nothing about every other character is beyond absurd.
This is exactly what I was gonna bring up. All the people using pre-MKX characters looking broke as an example don't realise a lot of them got nerfed pre-release. Takeda, the most frequent example, WAS nerfed post-Kombat Kast and he probably was busted at first.Wasn't Kenshi uber broke before the fatal 8 version, then they nerfed him to what he was?
2 years per game isn't enough. It's gonna be broke as fuck. I don't know if these videos will tell us exactly what will be good and what will be bad.
If I remember correctly in injustice 1 there was a system to stop stuff like this. If someone like bats released his trait and then crossed you up you just had to block the crossup so as long as the whirlwind is just a mid then I assume the same thing will happen.Why is noone talking about the teleport hard-to-blockables, people shot me down before because tele wasn't an OH but... MbTele is. This plus the slow moving whirlwind move is gonna force so many dumb mixups.
Hopefully, I'd be more surprised if there wasn't a system in place to prevent this as it seems so obvious it's not a good idea.If I remember correctly in injustice 1 there was a system to stop stuff like this. If someone like bats released his trait and then crossed you up you just had to block the crossup so as long as the whirlwind is just a mid then I assume the same thing will happen.
The point is the characters will get balance changes between now and the release thoughThis is exactly what I was gonna bring up. All the people using pre-MKX characters looking broke as an example don't realise a lot of them got nerfed pre-release. Takeda, the most frequent example, WAS nerfed post-Kombat Kast and he probably was busted at first.
This is not a good argument.
So should we just not say anything and wait with our fingers crossed, hoping the game isn't a mess at launch? I dunno, doesn't sound like a fool proof plan to me.The point is the characters will get balance changes between now and the release though
Oh yea whining about it is totally better than just waiting. Makes us look real great as a community. Listen I understand the idea of trying to make sure we don't have dumb shit on release but EVERY game has dumb shit. We have to stop trying to be NRS's baby sitter on this topic. They are learning and they can balance by themselves.So should we just not say anything and wait with our fingers crossed, hoping the game isn't a mess at launch? I dunno, doesn't sound like a fool proof plan to me.
Obviously screaming OP is dumb but it's better to point out potentially stupid stuff than to ignore it, especially with NRS' track record.