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Street Fighter V General Discussion

Rip Torn

ALL I HAVE IS THE GREEN.
Btw I like how you admit you only found this testing, you know before you claimed Guile had 50 tick throws? A tick throw isn't a tick throw if you can just walk out of it.
I originally tested everything on Rashid's st.LK. Being his fastest normal. Also, I always hold forward (or back) when I throw, so this just happened on accident when I was testing all the stuff that you were talking about (cr.MK, cr. MP) because I'm just holding forward when I throw naturally. This explains why I thought I just had bad timing as well. It was only working when I did the throw 1 frame later.
 

B. Shazzy

NRS shill #42069
Dude, you think that's exclusive to Guile? Most characters can back walk out of Rashid's tick throw. Some can even walk back to a distance where Rashid's throw whiffs and then they can throw Rashid from the same distance it just whiffed at. Guile can back walk out of Rashid's tick throw.

Back walking out of tick throws is almost the same thing as neutral jumping out of tick throws. You take a big risk leaving yourself open to a low by walking back. Neutral jumping opens you up to normals.

Most people in this game block low, and try to tech throws or react to overheads. Mashing a jab or whatever mid pressure is rare. Back walking is also pretty rare. These are all part of the game. If tick throws were guaranteed, the game would be pretty dumb.

Is Guile's tick throw good? No, it's not as good as Rashid's for sure. I actually feel like you didn't know about this until I just showed it to you, so you should actually be thanking me right now for doing all this research and testing for you.
Of course I knew about it I just don't believe in it as a tick throw. I didn't know you can walk out of Rashid's. But really you can walk out of tick throws, now? This coming from the guy who wanted the range nerfed because they're just so good, right? I guess someone forgot tell Capcom that when they made Mika, Karin, Bison, Vega, Laura, Fang, Birdie, Cammy, Juri, Urien, and Nash, all the command grab characters too- you can just walk out? jesus


Stop replying to me Riptorn you have zero clue and lul at people "don't mash in pressure or walk out" I'm surprised you'd say that at the rank and level of competition you play online. It happens up here too, don't worry. And no blocking is not a "bigger risk then jumping out of pressure". I guess when you have no real pressure or don't know how to antiair, which I wouldn't be surprised given your past posts in this thread. Hey is Balrog still crazy good because his Dash punch can be spaced safe, or are you still just panic mashing cr. lk in neutral? Ridiculous.
 
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B. Shazzy

NRS shill #42069
If the person is respecting your frame advantage anyone can walk forwards slightly and throw them.

Why are there pages on the logistics of tick throwing?
Because only me and Bumdown seem to have any idea what a tick throw is in the first place. It's not being in an advantage situation and going for a throw. Or Myles... are you about to tell me grabbing someone on wakeup is a tick throw too now?
 

Rip Torn

ALL I HAVE IS THE GREEN.
Of course I knew about it I just don't believe in it as a tick throw. I didn't know you can walk out of Rashid's. But really you can walk out of tick throws, now? This coming from the guy who wanted them nerfed because they're just so good, right? I guess someone forgot tell Capcom that when they made Mika, Karin, Bison, Vega, Laura, Fang, Birdie, Cammy, Juri, Urien, and Nash, all the command grab characters too- you can just walk out? jesus


Stop replying to me Riptorn you have zero clue and lul at people "don't mash in pressure or walk out" I'm surprised you'd say that at the rank and level of competition you play online. It happens up here too, don't worry. And no blocking is not a "bigger risk then jumping out of pressure". I mean look at you go...
Back walking is a big risk in this game, just like jumping. Karin will make you take a lot of damage for walking back against her. Same with Cammy, Ryu, Chun, etc. And yes, people do mash out of pressure sometimes but that's just asking to get counter hit into big damage.

And yes, I wanted throws nerfed but mainly throw loops or characters that could do multiple ticks into throws. In general, there were too many throws in season 1 because they were very strong. I feel like the throw range is what makes throws strong. So yes, I wanted throws nerfed and they are getting nerfed, just on the opposite end.

Command grabs are a different story altogether. I don't know why you brought them up...
 

B. Shazzy

NRS shill #42069
Back walking is a big risk in this game, just like jumping. Karin will make you take a lot of damage for walking back against her. Same with Cammy, Ryu, Chun, etc. And yes, people do mash out of pressure sometimes but that's just asking to get counter hit into big damage.

And yes, I wanted throws nerfed but mainly throw loops or characters that could do multiple ticks into throws. In general, there were too many throws in season 1 because they were very strong. I feel like the throw range is what makes throws strong. So yes, I wanted throws nerfed and they are getting nerfed, just on the opposite end.

Command grabs are a different story altogether. I don't know why you brought them up...
I'm skimming a big wall of text that doesn't address anything about half the cast having legit throws you can't walk out of. You know, something called a genuine "tick throw". To your point that you can just walk out of most tick throws in this game and it's not just exclusive to Guile and now Rashid. And yes those are the listed characters that don't need a command grab to do it.

Let me know when you're ready to stay on track unless you ran out out of any actual argument?

We can talk about the risks of blocking over jumping out of pressure... never because that's really dumb thing to say and I'm not entertaining it.
 
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Rip Torn

ALL I HAVE IS THE GREEN.
I'm skimming a big wall of text that doesn't address anything about half the cast having legit throws you can't walk out of. You know, something called a genuine "tick throw". To your point that you can just walk out of most tick throws in this game and it's not just exclusive to Guile and now Rashid. And yes those are the listed characters that don't need a command grab to do it.

Let me know when you're ready to stay on track unless you ran out out of any actual argument?

We can talk about the risks of blocking over jumping out of pressure... never because that's really dumb thing to say and I'm not entertaining it.
Not getting into another discussion about who can and can't backwalk out of tick throws. Way too many variables. All I know is that it's not exclusive to guile for people to walk out of his throws. If thats a big problem for guile then it's a big problem for rashid who 5 minutes ago had "a real tick throw".
 

B. Shazzy

NRS shill #42069
Hey guise what do you call it when a grappler does a normal that's an advantage, then does a command grab you have to deal with afterwards in 1 of 3 ways being backdash, reversal,or jump. A tic throw right?

Do you know what half the cast can do only slightly different in situation of the defender? They can regular throw you but you can deal with it in 1 of 4 ways, the new way being a tech. Still considered a tick throw since you're forced to be an active defender and it's a throw, right?

To put in perspective, what would you call a grappler character you can just walk out of his command grabs? Would you say he has tick throws? What if he has a low and if you try to walk out of your risk is getting hit for 70 damage and being out of the mixup? That's what suddenly makes tick throws real right, the threat of being hit low sometimes for small amounts of damage?
 
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B. Shazzy

NRS shill #42069
Not getting into another discussion about who can and can't backwalk out of tick throws. Way too many variables. All I know is that it's not exclusive to guile for people to walk out of his throws. If thats a big problem for guile then it's a big problem for rashid who 5 minutes ago had "a real tick throw".
There are no variables if you understand spacing set character to walk back reversal and do the tick throw. Go ahead I retested all the listed character's tech throws, I'll wait for you here buddy.

"All I know is that at least I showed him Rashid almost has as bad a throw game as Guile so I'm gonna pretend like I proved literally anything and ignore the original argument"
 

Rip Torn

ALL I HAVE IS THE GREEN.
Hey guise what do you call it when a grappler does a normal that's an advantage, then does a command grab you have to deal with afterwards in 1 of 3 ways being backdash, reversal,or jump. A tic throw right?

Do you know what half the cast can do only slightly different in situation of the defender? They can regular throw you but you can deal with it in 1 of 4 ways, the new way being a tech. Still considered a tick throw since you're forced to be an active defender and it's a throw, right?

To put in perspective, what would you call a grappler character you can just walk out of his command grabs? Would you say he has tick throws? What if he has a low and if you try to walk out of your risk is getting hit for 70 damage and being out of the mixup? That's what suddenly makes tick throws real right, the threat of being hit low sometimes for small amounts of damage?
So necalli does 70 damage off a low? Just stop.
 

@MylesWright_

I'll be back 3ing
Ibukis got that uncancellable cr.mk as if she's going to be dominating anyone in neutral. Really weird especially if they're making Uriens +4 on hit
 

B. Shazzy

NRS shill #42069
So necalli does 70 damage off a low? Just stop.
Right my bad, I forgot to mention the 5th option that constitutes as a tick throws according to gatlike Riptorn's definition of the term , apparently you don't have to respect the properties of the "throw" part of the tick throw at all it's now a situation where you could,( like in thhe realm of possibility but outside of the 4 reasons something is called a tick throw in the first place), be thrown or something you just didn't expect to happen. None of the 4 other ways mentioned have to be relevant, just the potential to be thrown or "anything else that could happen in the game " and you have yourself an official Riptorn tick throw lul.

You do know Necalli has no tick throws at all, even with his command grabs? Generally, respecting options that aren't real because you're expecting other options doesn't make those first options actually a legitimate tick throw. Ibuki's command dash forward in range of a throw when you expect a crossup command dash doesn't make it a tick throw setup bro
 
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Rip Torn

ALL I HAVE IS THE GREEN.
Right my bad, I forgot to mention the 5th option that constitutes as a tick throws according to gatlike Riptorn's definition of the term , apparently you don't have to respect the properties of the "throw" part of the tick throw at all it's now a situation where you could be thrown or something you just didn't expect to happen. None of the 4 other ways mentioned have to be relevant, just the throw or "anything else that could happen in the game " and you have yourself an official Riptorn tick throw lul.

You do know Necalli has no tick throws at all, even with his command grabs? Generally, respecting options that aren't real because you're expecting other options doesn't make those first options actually a legitimate tick throw. Ibuki's command dash forward when you expect a crossup command dash doesn't make it a tick throw setup bro
Pretty sure his st.lk is a tick throw and if it's not up to Shazzy's standards of a tick it really doesn't matter because that shit works. Don't get too caught up in whatever definition of tick throw you read on r/kappa.
 

B. Shazzy

NRS shill #42069
Pretty sure his st.lk is a tick throw and if it's not up to Shazzy's standards of a tick it really doesn't matter because that shit works. Don't get too caught up in whatever definition of tick throw you read on r/kappa.
Well then you'd be wrong there's no micro-walk throw, no 7F normal tick throw, nothing but ignorance. idk you have to do some crazy rip torn mental gymnastics to justify this one buddy. But anyway check it out I think I've seen the light and I agree with you . I thought about it and Nash's forward dash is a tick throw too since he could throw me or go low for 300 damage or so into CA. That's how this game works right?
 

Scott The Scot

Where there is smoke, there is cancer.
Fucking Bison is so pants on head special with a capital R. No brain required, just do what you want. Buffed. He's getting buffed. Fuck outta here.
 

Rip Torn

ALL I HAVE IS THE GREEN.
Well then you'd be wrong there's no micro-walk throw, no 7F normal tick throw, nothing but ignorance. idk you have to do some crazy rip torn mental gymnastics to justify this one buddy. But anyway check it out I think I've seen the light and I agree with you . I thought about it and Nash's forward dash is a tick throw too since he could throw me or go low for 300 damage or so into CA. That's how this game works right?
The low is to punish people back walking. Just like a normal will punish people from mashing jabs. I don't know why that's so complicated for you to understand. Did you know that Chun has to walk forward after her cr. LP in order to throw you? Does that make it useless? Is it not an official tick throw? I'm pretty sure I've seen that one and Necalli's st.LK used thousands of times at a high level. Maybe it's because it's a mixup and people don't want to get counter-hit for pushing a button when they are -2?
 

FL Rushdown

Champion
The low is to punish people back walking. Just like a normal will punish people from mashing jabs. I don't know why that's so complicated for you to understand. Did you know that Chun has to walk forward after her cr. LP in order to throw you? Does that make it useless? Is it not an official tick throw? I'm pretty sure I've seen that one and Necalli's st.LK used thousands of times at a high level. Maybe it's because it's a mixup and people don't want to get counter-hit for pushing a button when they are -2?
Well it's semantics at this point. He already said it's useful just that it's not by the strictest definition a tick throw.