Matix218
Get over here!
I absolutely like the game more in its current version than I ever have before. Lets face it, offense is always going to be king in mkx, based on how quiclky you can close distance and get up in someone's face with the run mechanic that is just the way it will always be.
I am glad that they made the stamina usage more fair and balanced and that cancel characters cant just loop things over and over and it is also risky to run in because if you get caught you wont have the stamina to breaker anymore.
Also the issue with launching armor was that in many cases the characters with the best overall tools and offense also had the best launching armor moves. This means that they had waaaaaaay too many options where the risk vs reward was in their favor. Now at least everyone is on a more level playing field with regards to armor access and functionality. I don't disagree that this in a way does still favor offense because the lack of having to fear or respect a launchibg armor move means the aggressor is more free to keep pressing the offense with less risk. I still stand by the fact that the game is better and favors the better player more than it did before purely based on the stamina changes though. This game will always, ALWAYS be two things purely due to the existance of the run: offensive and fast paced. At least now it also feels like it is a good and more balanced competitive game to boot.
I am glad that they made the stamina usage more fair and balanced and that cancel characters cant just loop things over and over and it is also risky to run in because if you get caught you wont have the stamina to breaker anymore.
Also the issue with launching armor was that in many cases the characters with the best overall tools and offense also had the best launching armor moves. This means that they had waaaaaaay too many options where the risk vs reward was in their favor. Now at least everyone is on a more level playing field with regards to armor access and functionality. I don't disagree that this in a way does still favor offense because the lack of having to fear or respect a launchibg armor move means the aggressor is more free to keep pressing the offense with less risk. I still stand by the fact that the game is better and favors the better player more than it did before purely based on the stamina changes though. This game will always, ALWAYS be two things purely due to the existance of the run: offensive and fast paced. At least now it also feels like it is a good and more balanced competitive game to boot.