What you guys aren't seeing from what
@The_Tile and I are saying is that limiting armor to ONLY defense functions would make this game way more balanced. I honestly thought that's what was going to happen with all the gifs released etc.
Now that most of the cast has non launching armor, especially defensive chars, you'll see that they are either unsafe, do a very low damage output, or don't give hardly any hit advantage to really change any momentum. That's not enough to really scare anyone to hesitate unless you're one of the few chars who have two bar armor combos.
Now where it could be better is if ONLY defense had armor to make the offense hesitate to just keep going with buttons after buttons. Mashing buttons isn't a fighting game, and defense is not a punishment. Some people play defensive. There are defensive chars just as much as offensive or zoning/spacing. It's a playstyle.
My only point in all this was that Kounter doesn't actually mean anything aside from an on screen confirmation. What could've made it, and the game, better is if you only had access to armor when Kounter is active.