Revenant Zero
Death Comes
#SubSavageHot take but I feel unbreakable is the best variation now. Also ice burst is like 0 on block with aura, not just pushback.
#SubSavageHot take but I feel unbreakable is the best variation now. Also ice burst is like 0 on block with aura, not just pushback.
I knew that there were more than just the patch notes you guys were hiding there. Gotta lab to see what did you do to my boy.Hot take but I feel unbreakable is the best variation now. Also ice burst is like 0 on block with aura, not just pushback.
I feel like it's still his weakest honestly.,Hot take but I feel unbreakable is the best variation now. Also ice burst is like 0 on block with aura, not just pushback.
Now that you revealed what you didn't mention in the notes, you gave my mind a whirl of new kombos to test out. xDEX burst in all variations launches higher so midscreen you can run up and do b12 freeze. I guess that's compensation for having no armor lolol
I need to lab new Sub-Zero vs. new MileenaI feel like it's still his weakest honestly.,
Hi, can you tell me if 50/50's are toned down?block cancel advantage has also increased for 123 so 123 ex aura is like +5 now i think
Gotta test it out. I use the B12xxAura, B12 in my combos. The after Aura links are very hard to connect and need strict timing.block cancel advantage has also increased for 123 so 123 ex aura is like +5 now i think
Dude I really want to know about the klone whiffs, etc. I don't want mk3 klone, or klone stays on block, but just the whiffing klones are frustrating lol.@GGA pimpimjim ,
To be honest for my boy, he has some issues that need to be addressed.
1) When you Iceball the females (only them), and then you jump behind them and do the D2, the D2 doesn't connect at all. They have no hitboxes from their back. (universal)
2) The Ice Klone whiffs. Some that are in the corner combos, and some that you have incoming JIPs from Subby's opponent. (Grandmaster)
3) For some reason, with kombos, and even 1 meter, he doesn't get past the 43% damage. It's as if the damage was locked there. This is the reason he's the weakest of the other variations. (Unbreakable)
4) When Aura on Sub Zero ought to be protected by DOT and chip attacks. His Aura is like a living ice armor, like what the description said, yet he gets damaged. (Unbreakable)
That's all from me. I don't know if you already know these issues, but I would be happy if you could fix them. I hope you can fix the other characters' issues, too.
Take care.
Just seeing the incoming JIPs when you stand up again from being down you tend to react very fast and do the Ice Klone to AA them. This point is where it whiffs. It's just 1 frame before being hit. This is what happened to me a lot.Dude I really want to know about the klone whiffs, etc. I don't want mk3 klone, or klone stays on block, but just the whiffing klones are frustrating lol.
opt to back dash and then IKJust seeing the incoming JIPs when you stand up again from being down you tend to react very fast and do the Ice Klone to AA them. This point is where it whiffs. It's just 1 frame before being hit. This is what happened to me a lot.
It could be a good option, but I'm not risking my ass doing that. Just dashing back gives them advantage to run on me and punish me.opt to back dash and then IK
Unfortunately that's because the enemy is in his proximity otherwise it would be braindead and broken.Just seeing the incoming JIPs when you stand up again from being down you tend to react very fast and do the Ice Klone to AA them. This point is where it whiffs. It's just 1 frame before being hit. This is what happened to me a lot.
@GGA pimpimjim just took the trouble to tell us what they didn't note down in the official patch notes. The rest is up to us to figure out. So, please, spare them a bit.Unfortunately that's because the enemy is in his proximity otherwise it would be braindead and broken.
So SubZero has one of the only ARMORED launchers left in the game. Aura + Icy Slide.
I don't understand why they don't list all the damn changes. It makes it harder to learn or accept whether or not the devs listened fixed many things.
Quick questions about things not mentioned in the patch notes:block cancel advantage has also increased for 123 so 123 ex aura is like +5 now i think
That is no excuse when they know every detail of what was changed. We're at the point where we don't need little secrets to the keep the game alive anymore.@GGA pimpimjim just took the trouble to tell us what they didn't note down in the official patch notes. The rest is up to us to figure out. So, please, spare them a bit.
Other characters got AA-ed when in proximity by Kotal and other chars, so why not Sub Zero? It's like I see a punch coming on me, and I have very fast reflexes to avoid it.
The armored launcher is only on Icy Slide.
They also didn't fix his useless normals or strings. S3,S4,114.Also want to point out, that many moves either losing its armor or getting extra armor, made Air Hammer even worse and more useless than it was already. It had no use and now the only positive (breaking armor) won't work on the main armored moves (and the ones that lost armor can be disrupted with any other attack anyway).
will cryo still be able to cancel cold blooded (f42 + L1) into hammer and crushing hammerYeah no more Ice clone reversals. Its still fast though, so it'll be useful.
The cryo thing is exactly like i said. f42 is still special cancelable so cancel it into the polar puncture.
Not exactly because f42 L1 became like the other variations.will cryo still be able to cancel cold blooded (f42 + L1) into hammer and crushing hammer
At least maybe now S3 that jails into burst can be used for some chip at only -5 now, but yeah the kicks are pretty much useless compared with F4 that is a mid and jails even into iceball... maybe Cryo will be able to tickthrow from some of the standing kicks.They also didn't fix his useless normals or strings. S3,S4,113.
And also the damage for both the grab and the hammer (plus the grab's damage scaling) are now worse as a compensation so the result isn't really the same.Not exactly because f42 L1 became like the other variations.
BUT now you can cancel F42 into his new command grab and cancel the grab into Hammer. Basically what he used to do pre patch except it has one extra added input.