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Street Fighter V General Discussion

Ggs @THTB when I threw that fireball at the end I face palmed before you even supered lol. Such a silly mistake. Thanks for the Necalli practice btw, you're pretty sick.
 
Lol I missed some shit too. :(

GGs man, dunno what was going on with that spike. It's been storming here, so net probably got fooked up lol.
yeah my hands were literally off the stick when you dropped that super. yeah the spikes were rough, seemed decent enough though since you kept pouncing through my hadoukens.
 

Rip Torn

ALL I HAVE IS THE GREEN.
i wasnt even looking for ex divekick and i was listening to someone talking to me


get good scrubs
It's not like he did anything to disguise it. You threw a fireball so you were looking to aa his next jump. He was so far away that the first hit of the divekick whiffed completely. When Ken is playing footsies from about jump range, it's much harder to react to.
 
It's not like he did anything to disguise it. You threw a fireball so you were looking to aa his next jump. He was so far away that the first hit of the divekick whiffed completely. When Ken is playing footsies from about jump range, it's much harder to react to.
everything is harder to react to when a high level player masks his inputs and tries to play smart. A good player can make anyone look stupid, when daigo throws you 5 times in a row it's not that throws are op or unreactable. Kens divekick costs a bar and it's possible to stuff it, it's fine for it to be plus.
 

B. Shazzy

NRS shill #42069
ggs to johnny san i see you've been hitting the lab lately good shit props on ur cute little cummy outfit too ggs

 

Rip Torn

ALL I HAVE IS THE GREEN.
everything is harder to react to when a high level player masks his inputs and tries to play smart. A good player can make anyone look stupid, when daigo throws you 5 times in a row it's not that throws are op or unreactable. Kens divekick costs a bar and it's possible to stuff it, it's fine for it to be plus.
I guess that's your opinion. It's not like it gets aa'd all the time at tournament. I've seen it happen a few times at the most. The first hit comes out very fast so I guarantee you won't be able to react to it when spaced properly. I don't think it's something that Ken needed to have. Maybe if he didn't have a fireball or a run it would be justified.
 

@MylesWright_

I'll be back 3ing
Something just clicked with Juri and Ibuki and I actually think they're pretty good characters now.

It isn't on the characters to win because they can't. It is on me to outplay the scrubs that Combofiend has gifted high dmg looping mix-ups (vortex), 8f of lag, jump-ins that stuff anti-airs and dashes you can't see that cover half the screen
 

EMPRESS_SunFire

Regina George of discord
Something just clicked with Juri and Ibuki and I actually think they're pretty good characters now.

It isn't on the characters to win because they can't. It is on me to outplay the scrubs that Combofiend has gifted high dmg looping mix-ups (vortex), 8f of lag, jump-ins that stuff anti-airs and dashes you can't see that cover half the screen
Who are you and what did you do to our loved Myles?
 
with all the hype I ended up buying no Man's sky yesterday
took me 25 mins to start my space ship
landed on the sec planet, looks the same with different color pattern and animals which act the same, can't do much on there
flying to the next planet same as above, can't do much there other than scanning weird looking animals and gathering stuff for my space ship
REPEATING the same process 10x times
dem every planet is like the same
all the hype for nothing

going back playing some SFV grinding FM until FF15 gets released next month...
 
with all the hype I ended up buying no Man's sky yesterday
took me 25 mins to start my space ship
landed on the sec planet, looks the same with different color pattern and animals which act the same, can't do much on there
flying to the next planet same as above, can't do much there other than scanning weird looking animals and gathering stuff for my space ship
REPEATING the same process 10x times
dem every planet is like the same
all the hype for nothing

going back playing some SFV grinding FM until FF15 gets released next month...
LOL
 

buyacushun

Normalize grab immunity.
The scrubs that Combofiend has gifted high dmg looping mix-ups (vortex), 8f of lag, jump-ins that stuff anti-airs and dashes you can't see that cover half the screen
Who are you and what did you do to our loved Myles?
He's still there. Reread that last sentence by itself starting at "the scrubs". Perfect Myles Wright post.

And if jump ins stuff anti airs please show me how to stop Birdie, Ryu, Chun, Nash, Most of the cast from hitting me out of the air. Even freaking Ibuki and Juri.

with all the hype I ended up buying no Man's sky yesterday
took me 25 mins to start my space ship
landed on the sec planet, looks the same with different color pattern and animals which act the same, can't do much on there
flying to the next planet same as above, can't do much there other than scanning weird looking animals and gathering stuff for my space ship
REPEATING the same process 10x times
dem every planet is like the same
all the hype for nothing

going back playing some SFV grinding FM until FF15 gets released next month...
I've read multiple posts like this about NMS. But I was in a party with two friends who were playing it and they sounded filled with wonder and talked about how much they did. I'm going to ask them how it is in about week. I can never play "endless" games or massive games like Fallout 4. Too many distractions then I just lose steam to play it.
 
Something just clicked with Juri and Ibuki and I actually think they're pretty good characters now.

It isn't on the characters to win because they can't. It is on me to outplay the scrubs that Combofiend has gifted high dmg looping mix-ups (vortex), 8f of lag, jump-ins that stuff anti-airs and dashes you can't see that cover half the screen
you do know that juris dash is 16 frames and that in v trigger it's both faster AND travels more distance than necallis v trigger dash. Right?

Also learn what a vortex is. Or explain to me what these high damage looping mixups are.
 

B. Shazzy

NRS shill #42069
It's not like he did anything to disguise it. You threw a fireball so you were looking to aa his next jump. He was so far away that the first hit of the divekick whiffed completely. When Ken is playing footsies from about jump range, it's much harder to react to.
what's the magic spacing where you have to block the first hit?



if the ken player doesnt space it right looks like to me it goes straight over your head otherwise i'm always in the undisguised ex divekick zone. this is your own personal problem and not why ken needs nerfs