meanzuga
19
@BatmanBeatsCap Look, if you don't wanna hear it from me that's fine. I'm a prick and I am well aware.OKay after watching some videos of yours and seeing what you just said, no offense but you seriously do not know what you are talking about. First things first, you cannot push block mid combo at all. The only way to escape a combo is with a clash, which you only get one of on your second health bar. Secondly, if done correctly you CANNOT wake up. It is and guaranteed OTG. You cannot avoid it at all.
NO ONE CAN WAKE UP EITHER. If you have woken up out of it, the person didnt do the setup properly, no ifs or buts. It us fully, fully guaranteed.
They should be balanced obviously, but making them unblockable and an otg is not balanced at all unless they do like 2 percent on an otg and 5 normally. They need to be blockable to be balanced imo. No more of this 20 percent bullshit on a inescapable otg.
If you still don't believe they are avoidable in a guaranteed setup then I have no words for you. The bane player if done correctly will hit you with the interactble and it is not that hard. It's one button. How the hell can it miss? If he does it with the car in metropolis, theres no missing or escaping at all.
No one is trying to remove interactables, we are all trying to get NRS to improve them and having them still otg for massive unblockable damage isn't the way. Please explain to me how they can make us work for interactables? They are part of the background, there's no other way about it. You can't work for a set interactable that spawns, you literally just have to stand/jump near it and press one button and you get free damage. You can't change that without making it into something that isnt interactables.
But take it from another guy that isn't flaming you and keeping his cool. You objectively are not qualified to speak on this subject matter. Does it not strike you as odd that no one is agreeing with your side of the argument, yet you are hearing so much of what I say in others' arguments?