Carl
Mortal
Tbh i was actually expecting the nornal hat -7 or so as everyone complained about it but i still think +7 with no push back is good or +10 the least.-5 on normal hatspin and +10 on EX hat would actually be really cool.
Tbh i was actually expecting the nornal hat -7 or so as everyone complained about it but i still think +7 with no push back is good or +10 the least.-5 on normal hatspin and +10 on EX hat would actually be really cool.
You are rewarded, you're plus 7. Just because you have to hold armor and armor only doesn't mean you're at a disadvantage. Lao still has a way to best every one of your opponents options with less risk into higher reward.Ill be happy with some frame data adjustments like foxy was saying.
In the beta its just very annoying that i cannot be rewarded or continue my pressure for using the ex hat but as i hear the beta is 1 month old and some things are staying and some are going so i can barely contain my excitement for the friday balance cast.
At +7 he cannot bait armor moves using the b321 ex hat then hold block. You can get punished for that now whereas before i would hold block and try to expect a reversal then punish it. So this is the main issue as i was doing it on a johnny cage the other day in the beta and i kept getting ex nut punch always so it felt worthless to use the bar as i cant bait anything with it in that string. It just seems pointless to use the ex hat.You are rewarded, you're plus 7. Just because you have to hold armor and armor only doesn't mean you're at a disadvantage. Lao still has a way to best every one of your opponents options with less risk into higher reward.
And something you said about Lao being a pressure character across variations, I disagree with that. Hat Trick is his pressure variation, Buzzsaw for mixups and Tempest for utility. The only real problem with Hat Trick pre beta was that Tempest did everything Hat Trick was supposed to do but better and for less resources, hopefully now that'll change.
Know the midscreen lol they don't call me God Fist Lao for nothing lol as for the teleport fix the tracking when you delay it. Right now he just stays in there previous spot. Remove the height requirements for follow ups when Tele 3 hits allowing you to combo.Actually if you do it in midscreen and let the hat run and when it hits you do a s1 and into b32 spin that works as well.
I was thinking of another buff for hattrick where you can enhance the throw in teleport without using 2 bars.
Then don't use the bar, if you want to bait armor use raw B321 and just block. You don't spend any bar, your opponent does, and you get the punish. It's all about dem readz.At +7 he cannot bait armor moves using the b321 ex hat then hold block. You can get punished for that now whereas before i would hold block and try to expect a reversal then punish it. So this is the main issue as i was doing it on a johnny cage the other day in the beta and i kept getting ex nut punch always so it felt worthless to use the bar as i cant bait anything with it in that string. It just seems pointless to use the ex hat.
I dont like the b321 as its not plus. i would rather spend the bar and be plus thats just the way i like to play.Then don't use the bar, if you want to bait armor use raw B321 and just block. You don't spend any bar, your opponent does, and you get the punish. It's all about dem readz.
Know the midscreen lol they don't call me God Fist Lao for nothing lol as for the teleport fix the tracking when you delay it. Right now he just stays in there previous spot. Remove the height requirements for follow ups when Tele 3 hits allowing you to combo.
Dream tele buff: allow him to retain the armor on teleport when he comes out of the ground.
Yeah but that's not balanced, being plus all day isn't how any character should play, MKX has just spoiled all of us.I dont like the b321 as its not plus. i would rather spend the bar and be plus thats just the way i like to play.
If im spending bar then i should be plus all day. If im spending no bar then different story. We are not asking for more plus frames all we ask is that ex hat at least be +10 which isnt much to ask. Also with quan chi he gets a faster wake up and gets to delay his rune into ex rune and so he got buffed thats why quan chi players arent complaining.Yeah but that's not balanced, being plus all day isn't how any character should play, MKX has just spoiled all of us.
The only time you'd have to throw out B321 on its own anyway is to bait armor. It doesn't matter if you're plus or not because if they armor you're getting a full punish into more pressure.
Lao is fine, completely fine. This is crazy to me, Quan has been shat all over and the community are generally okay with it, Lao is still a very good character and all I'm seeing is buff this, give me more plus frames and keep me safe on everything. That's not how a character works. Just like Summoner, Tempest was too good, however unlike Summoner, he's still definitely on the upper end of the tier list.
Have I seriously read such delights as:If im spending bar then i should be plus all day. If im spending no bar then different story. We are not asking for more plus frames all we ask is that ex hat at least be +10 which isnt much to ask. Also with quan chi he gets a faster wake up and gets to delay his rune into ex rune and so he got buffed thats why quan chi players arent complaining.
By having the hat plus its creates pressure at the cost of a bar which is something he uses alot since he dont have mix ups. Lao isnt a safe character there is always a gap inbetween the hat spin so regardless they can make a string safe for him but when u use the hat spin theres a gap.
Those 3 quotes are 100% true. I wasn't trolling just to let you know. But im glad your done here as you know nothing about lao.Have I seriously read such delights as:
"We're not asking for more plus frames, just ex hat to be plus 10"
"Quan Chi has been buffed"
"Kung Lao isn't a safe character"
This has to be a troll, either way I'm done here. Kung Lao is fine, level up scrubs.
Lol everyone keep tagging me into hat trick suggestions aha.
The variation is awesome indeed, it's on a right direction sure, but it's one of the most gimmicky of the game, I don't think hat trick looks bad, I just think that aside from fixing his hcbs randomly whiffing when it shouldn't I should be able to do a bnb if I set my hat behind me and guess correctly on you trying to prevent me to use my mixups if you bet very high with a punishable move, I should be able to get a combo, even if my hat is further away to connect on hit with a little extension to buy time.
I should be able to place my above hat on a tragectory where I can actually threat you to not jump, instead of right above my head where it doesn't do anything and doesn't protect me from anything.
My punish should be able to reach if I react with a tele to your projectile every time, not just when it suits the system
I know a lot of people want hat trick to have more plus frames to continuous pressure with forward trap, I can see that happening due no a single player respecting his traps at all, but Lao isn't a walking tank that allows you to solely press forward.
If he gets this changes I dunno how good he will become, but I know he will be very viable, the variation should get rewards for using the tools right, not getting punished for using the tools right or not getting reward for doing a correct read.
Wow. Just wow.Those 3 quotes are 100% true. I wasn't trolling just to let you know. But im glad your done here as you know nothing about lao.
You can't do b22~hat trap on block and block confirm f2, b22~hat trap is -5. But the mind game is there.With hattrick b22 into HT then HCB do you find at times you can F2 and sometimes you cant?
As much as i thought that Quan Chi (Current patch not beta)wasn't that much of a pain in the butt but saying "Quan Chi has been buffed" in the beta is something that we simply cannot say is not a troll....Wow. Just wow.
care to explain wich is this magic way to best everyone else at +7?You are rewarded, you're plus 7. Just because you have to hold armor and armor only doesn't mean you're at a disadvantage. Lao still has a way to best every one of your opponents options with less risk into higher reward.
And something you said about Lao being a pressure character across variations, I disagree with that. Hat Trick is his pressure variation, Buzzsaw for mixups and Tempest for utility. The only real problem with Hat Trick pre beta was that Tempest did everything Hat Trick was supposed to do but better and for less resources, hopefully now that'll change.
lol I know I just really like b2, low hat online infinites.As a lao main im offended you dont play tempest lmaoooooo.
NRS I WANT MOAARR +FRAMEZZ
There is no "magic way to best everyone", but that's okay. That's my whole point, he doesn't need to have a magic way to beat every option, that would be unfair. But what he does have, is a counter to every one of the opponents options.care to explain wich is this magic way to best everyone else at +7?
1) 112124 / b321 followups are pokable by characters with a 7f normal (wich seems to be almost everyone in the beta).
2) threat of armour is always there, so when the opponent has a bar you have to 100% bait it. your turn is basically over.
3) d4 / f2 check gives little reward and there are ways around that such as bdash for instance.
4) walk back to whiff punish doesnt always work cause his walk speed sucks balls.
dunno man... Basically the whole meta is weaker cause you have a lesser mindgame from ex hat, without having an efficent way to open ppl up besides a throw.