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Breakthrough - Ferra/Torr [Pre-patch] Ferra/Torr Block Infinite

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Blewdew

PSN: MaxKayX3
I didn't know it was a infinite on certain characters because really I never labbed it but I knew it was tough to get out of and ferra torr was plus after oh toss by watching the Toronto weeklies and seeing biohazard always doing that to ppl in corner.

I'm sorry ferra torr players you guys went from no one giving a shit to being the main spotlight for nerfs in a matter of weeks lol
Yeah this is really awful lol. Wouldn't be surprised if f/t will be worse in the new Version than how they currently are:(
 

Kamikaze_Highlander

PSN: Windude008
block infinite my ass, how many reps can you do before Takeda builds a bar to get out?

Giving Takeda a 6f poke is pointless because that's not how his character is supposed to play. He actually plays our game of neutral/midscreen way better (in L/SR), ando oUT pressures us in ronin. With his kind of range and mobility If you get put in the corner against a high pressure character it's your own damn fault, same thing goes for quan chi.

And as others have said, this is day 1 shit, it's not like this makes the match up 10/0 to F/T. I want to keep +6 thank you, no less than +5.
 

SneakyTortoise

Official Master of Salt
block infinite my ass, how many reps can you do before Takeda builds a bar to get out?

Giving Takeda a 6f poke is pointless because that's not how his character is supposed to play. He actually plays our game of neutral/midscreen way better (in L/SR), ando oUT pressures us in ronin. With his kind of range and mobility If you get put in the corner against a high pressure character it's your own damn fault, same thing goes for quan chi.

And as others have said, this is day 1 shit, it's not like this makes the match up 10/0 to F/T. I want to keep +6 thank you, no less than +5.
You don't build meter for blocking...
 

Maylon

Noob
I want a ferra tor player to tell me why their projectile needs to be + on block
Ferra isn't your typical projectile, my assumption is that it's just part of their design. You could also argue that she doesn't need to eat other projectiles. Wouldn't that question be better directed at Paulo?
 

Doombawkz

Trust me, I'm a doctor
I want a ferra tor player to tell me why their projectile needs to be + on block
Because you can only use it once every 32 frames IF Ferra is responsive and doesn't derp out for 5 minutes while your opponent rushes you down because you've lost most of your moves.

Like Ferra is all of our defensive and offensive options. Those 3 seconds are more like 6 seconds, and its essentially Bane's cooldown. You can only defend for the most part and poke out your long limbs, if you get hit you better be ready to eat tons of oki or burn tons of bar making guesses, both of which are punishable.
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
Ferra isn't your typical projectile, my assumption is that it's just part of their design. You could also argue that she doesn't need to eat other projectiles. Wouldn't that question be better directed at Paulo?
yea I know it's not like your typical projectile Because I can't think of any other in the game that is + on block and launches for a combo accompanied w a low projectile launcher that launches full screen and is safe on block
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
Because you can only use it once every 32 frames IF Ferra is responsive and doesn't derp out for 5 minutes while your opponent rushes you down because you've lost most of your moves.

Like Ferra is all of our defensive and offensive options. Those 3 seconds are more like 6 seconds, and its essentially Bane's cooldown. You can only defend for the most part and poke out your long limbs, if you get hit you better be ready to eat tons of oki or burn tons of bar making guesses, both of which are punishable.
32 frames in a 60 frame game is .5 seconds
 
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