Slymind
Warrior
I played a lot of SF4 back in vanilla version, many of those ours were before i knew what frame data was or any of other technical concepts people use in fighting games, yet when i played online from match to match i could easily detect if a delay was happening or if there was something wrong with the responsiviness of the game, sure, maybe some people won't give you the most accurate feedback ever, but to completely disregard their impression is foolish, back in MK9 before the game was out, i too saw people over the internet talking about the online, and back then people were complaining. The netcode will be better tested in the hands of more skilled players, but there is value on others' feedback as well.If they do not know what frame data is that can be difficult to judge. If they are + on block to the point they can safely follow up, but are being smacked out of the setup by the opponent then that obviously isn't good netcode lol. Unless they test those types of things and button response they can't possibly know.